News Archives: January 2004
Saturday, January 31, 2004
Douglas Kaufman Dev Diary
Clearly, more nations, more wonders, more scenarios...but we also needed a hook, a theme (otherwise it would have been a "more pack") that would expand the whole concept of the game. To find out what we felt was missing, we returned to our design docs from the latter part of the development of "Rise of Nations." What did we end up leaving out? What was missing from a game that covered all of human history? Taking a look back, we saw one large concept that we hadn't been able to use: governments. They were something that we had in mind for the game from the beginning, but the ideas never seemed to gel, and we had so much else on our plate that we decided to remove those systems and give our ideas more time to percolate. "Save it for the expansion" was the battle cry.
Doug goes on to discuss in detail the process they went through to pick the new nations and even talks about the "Patriots" that make up the games namesake.
There was still plenty of work to do determining the powers of the Patriots -- should they be general units as well, and would that negate the need to build generals? If so, was that a bad thing? Should the economic governments have economy-enhancing Patriots? Was it fun to have your "hero" unit behind the front lines, sitting around enhancing production or speeding up the building of buildings?
We finally settled on a more offensive/defensive breakdown of powers. For example, the President still has some enhancing abilities to help muster defensive armies quickly. We think the current mix of government and Patriot powers will leave players with interesting decisions to make in a variety of situations.
He even gives a nod to the user community for their help in determining areas where the existing game could be balanced a bit more. Check out the whole article here.
Friday, January 30, 2004
RoN:T&P Universe Recorded Game Contest
You can vote for your Recorded Game Nominations here, and your Contributor Nominations here. Deadline is March 6th.
Revived Oracle Forum Parties
Place: Gamespy, Room/Channel 9. Keep up with the party schedule here.
Twenty-Something New Units in T&P
Thursday, January 29, 2004
Celtic Warriors' Musical Chairs Challenge
Birdparadise Leads with 70
Smackdown this Saturday
Tuesday, January 27, 2004
"Big Huge Army" Standings
More Props for RoN
Dre of X-treme Gaming Radio honored Rise of Nations among his list of the top five games released in 2003 (all platforms)! Check out Rise of Nations review here.
* GamesDomain's Recommended 2003 Holiday Pick *
GamesDomain included Rise of Nations among its "Online" recommended titles for the 2003 holiday season: "Its clever single-player campaign was definitely worthwhile, but it's the highly refined multiplayer that brings this game into a class on its own." Check it out here
Saturday, January 24, 2004
Yahoo! Rise of Nations on Demand
Nox' T&P Preview in Print
World War 1 Schlieffen Plan
Congratulations to Berlin9487!
Thursday, January 22, 2004
Eight Useful for All
Wargamer Readers' Choice Voting
Wednesday, January 21, 2004
New Skins for old Comrades
Monday, January 19, 2004
BHS Lite Recorded Games
Out4Blood also highlights the first game of the finals between TuF_Astator (Aztecs) and Nydar (Aztecs) as a notable example of generalship beating economic strength. Read it on his blog or at MFO.
Saturday, January 17, 2004
Viruses over Gamespy?
Thanks for alerting us to the possible presence of a virus in the GameSpy Arcade Installer. We verified that the GameSpy Arcade Installer did indeed contain the W32.Nimda.E@mm virus shortly after receiving your e-mail. The infected file was immediately replaced with a virus-free version of the installer.
I've done a little searching on my own to verify this and found the same messages from Karen at multiple sites. The only strange part is that they are all dated June 26th, 2002. One would hope that people would have cleaned their systems of this sort of problem by now, but you never can tell. Got some thoughts on what might be going on? Comment on it here.
Thursday, January 15, 2004
Wednesday, January 14, 2004
Smackdown Saturday at MFO
Tuesday, January 13, 2004
Mediafamily.org Gives RoN 4 Out of 5 Stars
Sunday, January 11, 2004
Rise of the Enlightened Contest Reminder
Just 7 more weeks before the contest deadline at the end of Feburary. Get busy! There's Prize money in it for ya! Go check out the contest rules and prizes here!
Saturday, January 10, 2004
2003 Skin Mod Contest Resolved
Best Nations for Funky Settings
BHG Talks to Nvidia
Thursday, January 8, 2004
We are looking for player input on implementing a decay system for Rise of Nations' rating system. We are going to be implementing some other changes, in addition to decay, but we're looking to see what players think might be too heavy handed or perhaps not heavy handed enough.
The current plan is to penalize players who aren't playing much in this fashion:
-25 points if you haven't played a game in two weeks
-100 points (125 total) if you haven't played a game in a month
-100 points for every month afterwards that a player does not play a game
Decay would not take a player below the 1600 level.
Sounds like a good way to make sure people don't plateau and start up new accounts just so they don't lose their high ranking. Got your own opinion? Post it here.
Tuesday, January 6, 2004
ZenGamer Places RoN #6
LtDonny's Air Power Mod
War in Europe 1914 Scenario & Mod
Friday, January 2, 2004
HalfLotus Answers When to Upgrade?
LoadedInc's Top 2003 Choices
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