News Archives: February 2004
Sunday, February 29, 2004
Bridger Plans Interviews with BHG Concerning T&P
Saturday, February 28, 2004
RoNH Scenario Contest Deadline Approaching!
Thursday, February 26, 2004
Thanks to DanQ from Apolyton for the headsup.
Napoleon Campaign Preview
Great article Rohag!
Wednesday, February 25, 2004
Microsoft and BHG Wants You!
WWII in Europe Scenario Complete
BHG IGDA Nominee
Minoans & Midway
Games Domain TP Preview
RoN: 2003 Wargamers' Readers' Gold
MFO Features Dutch Unique Units
Monday, February 23, 2004
xLpx our Newest Angel
Sunday, February 22, 2004
LordCirone's Japanese Zero Mod
Saturday, February 21, 2004
LordCirone's Disabling Scripts
New CtW Map Screens at RoN Universe
More Xpac Screens at MFO from Morrigu
Adjusting Tech Research
Friday, February 20, 2004
Greek Medieval Power Raid
GameSpy Showcase: Iroquois & Lakota
GameSpy T&P Preview
comes close to the original (and it's looking pretty sweet), Rise of Nations fans should get ready to put their lives on hold again come April 28th." Check out the full article here. Article also includes 20 screenshots!
Thursday, February 19, 2004
KBS Warm-Up Challenge
Thanks to KBS_KoRn!
RoN:T&P Universe Recorded Game & Contributor Contest
Biffo World Cup
Defense of Moscow Scenario
KBS Game Clinic
American Indian Wallpaper at RoNO
El_Capitan explains how to setup Sandbox Mode
1. Teams and Allies: Put it to "Custom Teams"
2. Make sure you and your friend are on the same "Team".
3. Make sure you and your friend have the same "Color".
T&P Screenshots at RoN Oracle
Reynolds' Recreational Games
VideoGameNews: Thumbs Up
Wednesday, February 18, 2004
GameZone T&P Preview
Building Eye Candy
Tuesday, February 17, 2004
Revised Contest Deadline and Clarifications
Flickering Problem fixed in New Nvidia 56.55 drivers
This new set from Forceware not only sorts out everything but is faster and more stable for all games. A big problem that stopped a lot of people playing is now gone. Check out guru3d or techconnect sites for the drivers.
Monday, February 16, 2004
Thrones and Patriots Beta Screenshots Features India
Thrones & Patriots Page Updated
Sunday, February 15, 2004
RoN Oracle Updates T&P Page
Rush Kamikaze Age 1
essay. Check it out here.
Titan Bomber Mod
Thrones and Patriots Beta Screenshots
Jedianakinsolo's Spanish Classical Attack
Ron Revolution Test Drives Governments
Saturday, February 14, 2004
Out4Blood Assesses the Expack
Friday, February 13, 2004
Rise of Nations Nominated for AIAS Awards
Rise of Nations is a finalist in the following categories:
- Overall Game of the Year
- PC Game of the Year
- Innovation in PC Gaming
- PC Strategy
Out4Blood Test Drives Lakota
Out4Blood is also among the recipients of the "Rise of Nations:Thrones & Patriots" Marketing Beta recently sent out by Graham Somers (BHG's Community Relations Manager), and he takes up the intriguing national ability of the Lakota to build outside their borders in unclaimed territory. Check out the (February 13th entry) on his blog, you can also participate in the discussion on this strategy in this thread.
RoN Revolution Test Drives Lakota
Microsoft's Official Thrones & Patriot Site
Thursday, February 12, 2004
MFO Random Offensive Nations Tournament
Strongest Unique Units?
Design Contests Deadlines for TWO Sites Fast Approaching
Our own Napoleonic Era Scenario design contest also isn't far behind, the deadline for that is Feb 29th. Check out the contest details here.
1UP Preview Thrones & Patriots
Thrones and Patriots expansion out to stores this spring. We'll have a full review when that happens. To save time, I'll go ahead and jump the gun and say the score will be between 7.5 and 9.5." Check out the full article here.
Thanks to Rohag for the news.
Wednesday, February 11, 2004
IGN Previews Thrones & Patriots
Tuesday, February 10, 2004
Gamespot Previews Thrones & Patriots
Thrones & Patriots will include, among other things, six new playable nations, including the Iroquois, the Lakota, the Persians, the Dutch, the Americans, and the Indians. Like in the original game, each nation will have different themes, special abilities, and unique units. According to executive producer Tim Train, the new nations won't just serve as generic content additions. They'll actually have abilities that modify the core game and may even require seasoned veterans to take a second look at their favorite strategies.
Monday, February 9, 2004
You want T&P? Here's where to get it!
This isn't just for fun people, this is for a taste of what's to come!
Microsoft Announces Rise of Nations Price Drop
Saturday, February 7, 2004
General Franks Sums Up The Expack Nations
Friday, February 6, 2004
Give 'em Hellenism
Selling Food to Boom
Wednesday, February 4, 2004
Gamespy Top 10 Strategy Games of All Time
Here's what they said,
Busting onto the scene in 2003, Rise of Nations is the most recent game on our list, and it stands out on its own. Its experimental gameplay ideas may not have all worked perfectly, but in a genre that has been relatively stagnant it was a breath of fresh air.Thanks to killerontheroof for the news!
Designed by Brian Reynolds (a key player in developing Civilization II and Civil War), Rise of Nations tried to combine the thoughtful play of turn-based empire-building classics with the quick climactic resolutions of real-time games. The rules look and feel like Civilization, but the gameplay plays more like a thoughtful Empire Earth.
Instead of hack-and-slash attacking all the way across the map, you carefully explore and build trade routes to key resources that you try to defend. Once built, your cities remain on the map, exerting a "zone of influence" around them based on your cultural achievements. When you capture an enemy city, you need to have your troops hold it for a couple of minutes before it's "converted" to your own culture's. As a result, the game plays out VERY differently: instead of one giant rush and domination, you fight a series of pivotal wars over key pieces of property. The cycle of Attack! Defend! Consolidate! and the constant balance of cultural development vs. outright warfare make this a unique stand-alone title that more than earns the 8th spot on our countdown.
Tuesday, February 3, 2004
Updates at la Révolution
HalfLotus Updated Raid Defense Article
RoN Alliance's Flavius Profiles Germany
Big Huge Games licenses SpeedTreeRT
SpeedTreeRT, which was first released by Interactive Data Visualization in December 2002, is a software product that delivers low-polygon, highly realistic trees with adjustable wind effects. The software includes a library of more than 80 different species of tree and also includes a Windows application named SpeedTreeCAD that allows users to create and edit animated trees in real time.Check out the full article here.
Thanks to XXXDKXXX for the heads up!
Monday, February 2, 2004
RoN Alliance's Flavius Profiles China and Inca
Brian Reynolds Talks About T&P
1Up Features RoN T&P Screenshots
RoN Heaven Napoleonic Scenario Contest Reminder
Submissions deadline is 29 Feb 04. Check out the details here!
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