You must be logged in to post messages.
Please login or register

Game Modifications
Moderated by alincarpetman

Hop to:    
Welcome! You are not logged in. Please Login or Register.1 reply
Rise of Nations Heaven » Forums » Game Modifications » Adding unique generals & team powers
Bottom
Topic Subject:Adding unique generals & team powers
Owca
Member
posted 10-02-16 01:41 AM EDT (US)         
Hey guys.

I'm was trying to add the unique generals (such as Napoleon) to use with my mod in skirmish and multiplayer. I've tried all the stuff proposed here in the topics to no avail. Eventually, I always get this when the map is loading:



and followed by a CTD.

Also, It would be cool if the special general was an upgrade to the senate general (The Despot, The Senator, etc.) and would upgrade to the next tier chosen automatically when that tier is researched (The CEO, The Comrade, etc.). If that can't be done, just tell me how to make it a unique unit in the Fort that can be built once.


The next question is more theoretical: is it possible to add 'team bonuses' to nations (similar to AoE2, where each nation gave a bonus to the entire team)? How would I accomplish this?
AuthorReplies:
robinteus15
Member
posted 06-17-18 07:41 AM EDT (US)     1 / 1       
hey SRY 4 MY ENGLISH
as far i can see = a unit_graphics issue

did you launch/modded the patriots/base game

because you cant add any new units to the list only replace them."TYPENAME MUST B THE SAME AS THE ORIGINAL TYPENAME"
-----------------------------------------
example
TYPENAME= militia

but you wanna make a unit over that dont change the TYPENAME

or you get a ctd

, you could use 4 now just
CHEAT ADD 1 NAPOLEON
----------------------------------------
idea 4 the senate part
make a tech only 4 france
that some how get the same result as a CEO
how i dont know but its a fun idea right?

-------------------------------------
team bonuses/tech like CEO
but if you wanna mod it i think you should ask
One_Dead_Angel he = good

-------------------------------------

EDIT
found a way i think
go 2 unitrules.xml
you can see under ceo these things


<WHERE>Senate</WHERE>
<PREQ0>Capitalism</PREQ0>
<TRIBE_MASK>111111111111111111111111</TRIBE_MASK>
if you want the french 2 have napoleon
do this "i hope"

1st
make the 1 you want unavailble like the ceo
<TRIBE_MASK>111111111111101111111111</TRIBE_MASK>

this = a replacement 4 the ceo "just look who you wanna make avialble "

2nd add this to napoleon
<WHERE>Senate</WHERE>
<PREQ0>Capitalism</PREQ0>
<TRIBE_MASK>000000000000010000000000</TRIBE_MASK>

-------------------------------------

HOPE IT WORKS if it does send me a message

[This message has been edited by robinteus15 (edited 06-17-2018 @ 07:58 AM).]

You must be logged in to post messages.
Please login or register

Hop to:    

Rise of Nations Heaven | HeavenGames