Com_Trooper
Member
posted 02-26-07 08:22 PM
EDT (US)
2 / 12
It's quite simple actually, just create a square image with black (0, 0, 0) representing the landmasses and white (255, 255, 255) representing water. Save it as a TGA then you can import it in the scenario editor.
Com_Trooper
Member
posted 02-26-07 10:50 PM
EDT (US)
4 / 12
Strange. What program are you using to save the image, and what are the dimensions of the image?
KE_eKr3i6n
Member
posted 02-27-07 07:27 AM
EDT (US)
5 / 12
What program do you need to make .tga files??
Com_Trooper
Member
posted 02-27-07 10:10 AM
EDT (US)
6 / 12
I use Photoshop myself. It shouldn't matter, but I'm wondering if other programs save different kinds of headers that RON has trouble reading.
eazyhasaids
Member
posted 02-27-07 05:57 PM
EDT (US)
7 / 12
Try getting the gimp it works fine with that.
Raptor X2000
Member
posted 02-28-07 09:18 PM
EDT (US)
8 / 12
I use photoshop and I got it to import... Apparently it was too big (before).
KE_eKr3i6n
Member
posted 03-01-07 01:31 PM
EDT (US)
9 / 12
Ok I made a .tga file but when I import it. It only puts half of my map. Is there a certain size I have to make the image??
Com_Trooper
Member
posted 03-01-07 11:47 PM
EDT (US)
10 / 12
Try 1500x1500, that's what I used for my scenarios.
KE_eKr3i6n
Member
posted 03-02-07 11:21 PM
EDT (US)
11 / 12
In photoshop im trying to make it 1500x1500 but it wont let me. You mean 1500 Height and 1500 width???
Com_Trooper
Member
posted 03-02-07 11:25 PM
EDT (US)
12 / 12
Yeah, 1500 pixels wide and 1500 pixels high.