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RoN Strategy for Beginners
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Rise of Nations Heaven » Forums » RoN Strategy for Beginners » Luck, a factor in victory?
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Topic Subject:Luck, a factor in victory?
jabroni
Member
posted 11-01-03 11:04 PM EDT (US)         
I have been playing for quite a while with the comp and human players and it seems that my victories against the comps are quite routine and easily anticipated.
However, against humans players, the victories can be really close and luck always seems a factor in both victory and defeat. There were occasions that I won, due to good luck and bad decisions by my opponents

One recent 1 vs 1 game with a pal:

Tournament play- Random Land (got Mediterranean)

I went random civ and got Maya. He chose Maya. We both made some tactical errors in the game, in that he made a huge army quite early, but he was waiting in anticipation for my medieval/gunpowder assault (my preferred times of attack)so he didn't make any moves early.

I didn't do the usual of building up forces to raid, and then launch a full scale assault; I just went ahead and boomed. I also built a docks and just put out a few fishing boats, and some light ships to scout the ocean. Once I got my army up in Enlightenment, I went into an assault on his nearest forts by the sides. However, during the melee, he got the upper hand due to his superior usage of spies, commandos and the rest of his troops. My army was being decimated, even though i had a huge force.

However, I felt that i was lucky as he did not build any ships, and so I pumped in a few more ships and hugged the side coast, so as to support my ground forces. It helped a little that he didn't do anything about my ships till modern age. Due to my good econ base, I could still pump out lots of troops to hold on, even though it was clearly obvious that he had the superiority on the ground. He also neglected to put some planes into the sky. Ultimately, I held him till info age, and I got up a Supercollider and got global prosperity and World government. By then, he had taken one of my outer cities and his cruise missiles were clearing all the econ buildings in my second outer city. He was just a city away from my capitial.

I was quite desperate, but I felt that his neglect of my research choice gave me some hope. I built an airbase in the centre island (which we both neglected, up until then) and put out a small infantry force and sent them to wait. at the airbase, I put out 8 stealth bombers and sent them to reduce my enemies capital. By then, his crusie missiles had totally wasted my second city and his troops were slowly taking their time to capture it. But at the same time, his capital had been reduced and my small infantry force was moving into his capital. Subsequently, I won a capital victory.

My point for this entire post is that: had he taken the trouble to put out a few ships, my puny land force would not have been able to cross the ocean. It was quite close as I didn't even have time to take out his docks before i crossed. I was also lucky in that he didn't build any fighters to try and take out by stealth. He was clearly the better player in battle management, and yet he lost.

So, luck had helped in my victory over a seemingly better player.

Ps: Can't post rec game cos this was played in office during work!!

AuthorReplies:
Raven36
Member
posted 11-01-03 11:42 PM EDT (US)     1 / 9       
Luck is a very small factor, Tatical planning is 99% of your win, He chose tatically wrong to not build a navy, you had a tatical advantage by taking cap, mediterran is not the best map for a 1v1 IMO, I lose on it to people I could've beat on a land map

- - - - _Au_RaveN - - - -

[This message has been edited by Raven36 (edited 11-02-2003 @ 00:03 AM).]

jedianakinsolo
Member
posted 11-02-03 00:19 AM EDT (US)     2 / 9       
It isn't your luck, just your opponent's stupidity.

I plan to live forever or die trying
-Unknown
hairballxavier
Banned
posted 11-02-03 01:56 AM EDT (US)     3 / 9       
1 submarine could have killed your infantry before they ever made it to land.It sounds like he was too busy blasting away everything with missles to realize that he was about to lose the game.Yes it was luck.You were lucky that your enemy couldn't multitask and and make at least some effort to protect his capitol while he was blasting your economy away with all those missles.
Meteora
Member
posted 11-02-03 04:24 AM EDT (US)     4 / 9       
Perhaps not with your example, but luck is always going to be a large factor in the game. That's a good thing too, for it's what keeps every game from being the same.

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War
Member
posted 11-02-03 05:24 AM EDT (US)     5 / 9       
Luck can play a small part especially early on with scouting. Picking up ruins or spotting that barracks indicating an early rush. The way you scout will improve your chances of finding these things but a bit of luck can make a big difference in the early stages. After that it's all down to the decissions you make vs the decision your opponent makes.
mesh
Member
posted 11-02-03 05:46 AM EDT (US)     6 / 9       
Having Sugar and Diamonds near your 1st city is what i consider luck.
jabroni
Member
posted 11-02-03 11:14 AM EDT (US)     7 / 9       
Stupidity might be an overharsh description.......

But I concede that choices made in the beginning, midst, of the game can decide the eventuality of games.

Totally agree that good rares within the vicinity of first or second city can aid a great deal.

My point of luck being a factor is that if my opponent had made the decisions which he would usually make, then I might not have won.
Granted that he made bad decisions, but, that was not his usual way of playing, so that was why i brought up the issue of luck on my side, by his not making the usual decisions which he makes.

Fogel Xanadu
Member
posted 11-02-03 03:44 PM EDT (US)     8 / 9       
Its a situation like this where I use the experession "you didn't win, he beat himself." I played a similar game like this yesterday. The guy accidently research prosperity instead of world gov, which ment he didn't get an instant wonder vic. I didn't win, he beat himself.
Sea Biscuit
Member
posted 11-11-03 08:33 PM EDT (US)     9 / 9       
Ithinkluckprovides a 15% factor towardswinningin games.

youcanget lucky with good rare resources in your territory....
you can getlucky scouting.bothin finding good resources and also you might get more ruins than the other player.

you can also get lucky in battlesometimes if your they throw the wrong units at their counters. sometimes happens

ihave seen many games that had unfair balances...

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