uthum876
Member
posted 02-03-12 01:34 AM
EDT (US)
127 / 212
Gus, Export your mesh out and import it into the Churchill scene that was released by BHG. Then go into vertex mode on the churchill mesh and select all the vertices, then press the attach button and attach your mesh to it. Then you will still have the churchill's vertices selected, just delete them. Then you should just have your mesh again so just re-rig and export it out to the game. What this technique does is that it matches your mesh's material ID to the churchill's and this for some reason fixes the lighting problem. It took a lot of trial and error for me to figure out when I first started out.
uthum876
Member
posted 02-04-12 10:53 AM
EDT (US)
129 / 212
Don't change anything when you get the option, just leave it at "match material ID to material ID." And also make sure the model is properly smoothed, apply the mesh smooth modifier.
Wadis10
Member
posted 02-04-12 05:44 PM
EDT (US)
132 / 212
Dark Rebel, I just reproduced the error you've been getting, try copying the .dll files to C:\Windows\SysWOW64 as well as system32. That seemed to work for me. You shouldn't need to replace any files, just go copy and don't replace.
The maximum polygon limit is 999, or the exporter will crash. Obviously less polygons is better but on more modern computers this is much less important than it once was.
gus89
Member
posted 02-04-12 11:53 PM
EDT (US)
134 / 212
Uthum876, I still seem to be having the same issue. I followed your guide, this time it came out like the first time I put into the game.
If I email you the model do you want to try and see if you can get it to work? I may have done something wrong or maybe something wrong with my 3ds max.
uthum876
Member
posted 02-05-12 12:23 PM
EDT (US)
135 / 212
ok go ahead i'll see what i can do.
Wadis10
Member
posted 02-06-12 03:46 AM
EDT (US)
137 / 212
Try and attach all the verticies to the body node, make sure there are no verticies connected to any of the 'attacking' nodes(where missiles come out). Also, make sure all the verticies are green, not red or blue.
uthum876
Member
posted 02-07-12 11:46 PM
EDT (US)
142 / 212
Super I just e-mailed you your swordsman, see if you got it.
uthum876
Member
posted 02-07-12 11:50 PM
EDT (US)
143 / 212
Gus, I just looked at your Chieften, problem with it is that you didn't attach all of the different parts into one unified mesh!
uthum876
Member
posted 02-10-12 08:07 PM
EDT (US)
148 / 212
Hey Jelu, great job. It would be cool if you can create some modern Chinese aircraft, I know I can use that for my mod. If you want I can send you some completed models of Chinese helicopters and fighters.....if you can only unwrap and texture them for me, that would be great.
uthum876
Member
posted 02-10-12 10:06 PM
EDT (US)
150 / 212
Your swordsman's sheild vertices are probably not physiqued to the arm? Yea sure I could send you those skins.