gus89
Member
posted 02-11-12 06:17 AM
EDT (US)
154 / 212
Thanks uthum876, I must have been merging/attaching the objects together in poly mode not mesh. It now comes out all right. No flashing, or other funny behaviour like an invisible wreck then the tank is destroyed.
uthum876
Member
posted 02-11-12 05:39 PM
EDT (US)
156 / 212
Wait, so you solved the problem by reunwrapping? I don't understand.
uthum876
Member
posted 02-11-12 07:03 PM
EDT (US)
158 / 212
If you change the topography of the model, you ALWAYS HAVE TO re-physique it! Thats why the spear isn't working.
uthum876
Member
posted 02-18-12 02:15 AM
EDT (US)
166 / 212
GREAT JOB SUPER!
Jelu, if you are using the Churchill nodes for the tank, then you have to use the "medium tank" animations in the unitgraphics.xml file.
uthum876
Member
posted 02-20-12 06:36 PM
EDT (US)
168 / 212
Not anytime soon, You can take your time for the next 2 months. So you have plenty of time, if you want to you can even try to make some of their land vehicles too.
JeluArg
Member
posted 02-20-12 08:17 PM
EDT (US)
169 / 212
ThatŽs good! I have an exam next week and i was afraid to not finish the model on time. Greets!
Question (again, yes iŽm very anoying!): It is possible to make an aircraft to have to different animation for atack? Example: I want that for air to air combat fire missiles but when it strike ground targets i want it to replace the missile with a bomb (or two, whatever).
Greets mates! IŽm trying to make a mod to include Argentina i have some units iŽll show you later in another thread.
uthum876
Member
posted 02-20-12 09:22 PM
EDT (US)
170 / 212
Hmm...interested in figuring that out too, Im experimenting with some coding regarding that, I'll let you know.
ColonelMolotov
Member
posted 02-24-12 03:30 PM
EDT (US)
171 / 212
Hi there,
After adding new ships to AWT, I came across a slight problem : the default death animation is in now way adapted to custom models, and needs to be replaced. However, I don't know the first thing about animating, so I have a couple questions :
- First and foremost : how do I do to create and export a custom bha animation ? Is there a tuto available somewhere ?
- Also, we have about fifteen implemented ship models. Will I have to create that many death animation, or will one single animation work with all of them, given that they've been physiqued around the same nodes and using the same physique file ?
Thanks !