EDIT: Latest version available here: http://www.snakebytestudios.com/projects/apps/ron-script-maker/
Contact email here:http://www.snakebytestudios.com/contact/
i need people experienced with ron to beta test my new tool. it's available for download at the following address:ftp://www.s--l.com/Downloads/RONScriptMaker.zip
see the readme text for additional info...
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Rise of Nations Script Maker 0.6 beta
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Coded by Snake in VB6 and requires MSCOMCTL.OCX 6.0 (not included).
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Description:
RON Script Maker is a tool for use with Rise of Nations and its expansion (Thrones and Patriots) that seeks to make implementing scripts in games of RON simple and intuitive.
It features...
-The ability to easily disable all units, buildings, and techs available in RON and RON:TP.
-Additionally, you can disable AI, plunder, attrition (TP only), costs, completion bonuses, etc.
-You can change amount of plunder (TP only) and Victory/Defeat Messages.
-Changing from RON to RON:TP game mode takes only one click.
-Saves scripts in both Big Huge Script (bhs) format and a native file format that is easy to reload.
-Program can organize (delete, rename, save as) all scripts created by it.
-Compact and intuitive graphical user interface.
-After saving a script, you only need to select it in the RON game setup to use. It's that simple.
It will feature...
-Editing of unit and building stats. (Most stats are only available in scripting with RON:TP.)
-'Scrippet' implementation. Easily allows you to load multiple dynamic scripts. Scrippets follow a simple format that is friendly to other RON script developers. See the included NomadScout.scp file for a preview of what scrippets can do.
-Launching of RON on exit (user preference).
-Much more!
-------------------------------------
Usage:
This release comes with a few home-brewed scripts to get you started. You just need to make sure you've selected the right path to your scripts directory. Then, load a script in the list and save it again. (This causes the program to compile for bhs format and make the script available to the game.)
Making your own scripts is just as easy as it looks. Watch the help tips for more information and make sure you save.
-------------------------------------
However, this is a beta release and thus there are probably bugs. Most of which are due to the amount of time it takes to test all the settings in-game. If you spot something that you think is a bug (or just have a suggestion), you need to contact me via e-mail at snake_1501@hotmail.com or (preferably) on AIM at slserpent. Thank you for your cooperation.
Contact email here:
i need people experienced with ron to beta test my new tool. it's available for download at the following address:
see the readme text for additional info...
-------------------------------------
Rise of Nations Script Maker 0.6 beta
-------------------------------------
Coded by Snake in VB6 and requires MSCOMCTL.OCX 6.0 (not included).
-------------------------------------
Description:
RON Script Maker is a tool for use with Rise of Nations and its expansion (Thrones and Patriots) that seeks to make implementing scripts in games of RON simple and intuitive.
It features...
-The ability to easily disable all units, buildings, and techs available in RON and RON:TP.
-Additionally, you can disable AI, plunder, attrition (TP only), costs, completion bonuses, etc.
-You can change amount of plunder (TP only) and Victory/Defeat Messages.
-Changing from RON to RON:TP game mode takes only one click.
-Saves scripts in both Big Huge Script (bhs) format and a native file format that is easy to reload.
-Program can organize (delete, rename, save as) all scripts created by it.
-Compact and intuitive graphical user interface.
-After saving a script, you only need to select it in the RON game setup to use. It's that simple.
It will feature...
-Editing of unit and building stats. (Most stats are only available in scripting with RON:TP.)
-'Scrippet' implementation. Easily allows you to load multiple dynamic scripts. Scrippets follow a simple format that is friendly to other RON script developers. See the included NomadScout.scp file for a preview of what scrippets can do.
-Launching of RON on exit (user preference).
-Much more!
-------------------------------------
Usage:
This release comes with a few home-brewed scripts to get you started. You just need to make sure you've selected the right path to your scripts directory. Then, load a script in the list and save it again. (This causes the program to compile for bhs format and make the script available to the game.)
Making your own scripts is just as easy as it looks. Watch the help tips for more information and make sure you save.
-------------------------------------
However, this is a beta release and thus there are probably bugs. Most of which are due to the amount of time it takes to test all the settings in-game. If you spot something that you think is a bug (or just have a suggestion), you need to contact me via e-mail at snake_1501@hotmail.com or (preferably) on AIM at slserpent. Thank you for your cooperation.
[This message has been edited by alincarpetman (edited 05-17-2017 @ 09:13 AM).]