One_Dead_Angel
Seraph in Absentia
(id: One_Dead_Villy)
posted 10-27-05 01:08 AM
EDT (US)
7 / 60
i was also toying with restricting player color too (attacker has to always pick red) so as to help us check the recordings easier. but then i didnt want to keep people from picking their "lucky" color or something.. any objections?
One_Dead_Angel
Seraph in Absentia
(id: One_Dead_Villy)
posted 10-27-05 03:53 AM
EDT (US)
9 / 60
no i want people to pick so their skill can be used in that way...
since the defender can use any civ and attackers cant...i would lean towards defender picks 1st and the attacker follows.
heyboy
Member
posted 10-27-05 07:28 AM
EDT (US)
11 / 60
I want a rule against laggers.
I am sick of playing against laggers, and I do often resign the game just because of that even if I know I almost have won the game.
Many people (when they're loosing) just starts downloading large files while playing RoN just to lag out their opponents.
Diveloperz
Member
posted 10-28-05 11:57 AM
EDT (US)
15 / 60
I know what you mean, but, with the current rule, how can you determine who dropped? The current rule is not only open to abuse, but it's also open to accident. Disconnections are natural in a game like RoN, not always intentional.
One_Dead_Angel
Seraph in Absentia
(id: One_Dead_Villy)
posted 10-29-05 04:32 PM
EDT (US)
19 / 60
ya i thought of that...but that would be way in the future cause thats a lot of work
One_Dead_Angel
Seraph in Absentia
(id: One_Dead_Villy)
posted 10-30-05 02:50 PM
EDT (US)
23 / 60
we could of course have a fan designed MP scenario map contest...and have a world map where people can use these