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TaP Redux

Author File Description
File Details
Needs T&P?: Yes
This is a beta. Please let me know either here or at probed1969@hotmail.com if you find any problems. I think the help file is incomplete.

This mod is selectable from the Quick Battle menu.
Since there are people making mods that can't even install them,
instructions are included in a readme document.

This mod is playable in all ages with all nations.

This mod does NOT attempt to be realistic. Otherwise many
nations would be severely weak after Industrial age.

My main goals were to have the mod be selectable from the menu
and to keep a decent balance between nations. This is not one-shot/one-kill.
The population and Armageddon count have been increased slightly.
You can lower the population at the Quick Battle menu and choose no nukes there as well.

The walls are added as a toy to play around with. After Medieval age
they become somewhat superfluous. Use the terrain to your advantage, ie.
trees and mountains will help make up part of your defense on some maps.
Make sure the footprints of the buildings touch and the walls will keep
enemies out. There is a corner building and 2 wall sections. Lookouts,
towers and keeps work well in the corners too.
Screenshot here:http://ron.heavengames.com/gallery/Mod_Album/agj

There are over 40 changes in this mod.
"New" units-
Zeppelin in Industrial
Light Bomber in Industrial.

Special thanks to Com_Trooper for the Light Bomber, wakain and marce
for the Zeppelin.
Thanks also go out to all the modders that have done so much in the past,
especially to; ODA, Lamar, Snake_1501, Montero, Uthum, and Axel of Sweden. And to the one that gives so much love to his skins- edilberto. Many thanks!

Ships are slightly bigger
Seigeship at Ancient
Galleon at Gunpowder
Ship of the Line at Enlightenment
Ironclad at Enlightenment
Patrol Boats at Modern
Cruise Missile sub at Info

Enhanced resources
Resource art

Civilian buildings
Huts for Ancient
Walls at Ancient
Washington Monument
Lenin Statue
El Dorado

Bunker at Modern
Redoubt at Modern
Barracks at Industrial

Increased population limit 400
Increased Armageddon count

Greek Mercenaries for Greeks at Classical
Conquistadors and Elite Conquistadors for Spanish at Gunpowder and Enlightenment
Bandierantes and Elite Bandierantes for all built at Eldorado starting at Gunpowder
Junkers for Germans and Russians at Enlightenment
Redcoats for Europe at Enlightenment
Royal Guard for French at Enlightenment
Mortars built at Redoubts starting in Modern.
Stealthed Commandos and SFs starting at Industrial (Cloaked at all times)
Special Operations Team at Modern (Cloaked when
not moving)
SAS for British at Info
Manchu Assaults for Chinese at Info

Aircraft slightly bigger
P-38 for Americans at Modern
A-10 for Americans at Info
Harrier for Europe
Light Bomber at Industrial
Zeppelin at Industrial
Chopper skin at Modern
Extra capacity at Airbase and Carrier

RPG for Russia, China and clients

Humvee at Info
Tank skins
T-90 for Russia at Info
Leclerc for France At Info

***Update 7/13/06
Fixed: all nations now have destroyers, Egyptians wonder art in Modern corrected.
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AuthorComments & Reviews   ( All | Comments Only | Reviews Only )
Rating: 5
this is a great mod i like the walls and the abillity to get bombers in the industrial age and the resources on the map look like the real things not just coppying off other rare resource and there is no way i can think of improving this mod.

edilberto Rating: 5
(Insert Rating analysis here)

Additional Comments:I love probed1969!!! thanks!!!
flyers That is quite a long list of changes. Honestly, it sounds like the ultimate mod. Can't wait to see the new bomber. It is a very good idea to combine all these mods together.
Rating: 5
(Insert Rating analysis here)

Additional Comments: i love probed1969!!!! :)
edilberto thanks probed1969!!!! :)
wakain this mod may be called the summary of all mods!!!
keep up such great work!!!
your name will never be forgotten!!!
Thecrayfish great mod- but i cant work out what a lot of these things do (such as all the houses) whats thier point?
File Author
Thanks to everyone for the comments and reviews. I appreciate it. I'm glad you enjoy this as much as I enjoy playing it.

@crayfish. I don't know how you play the game, but one of the uses I have for the houses is as a cheap way to reach the 5 different building threshold to make my cities large cities, thus increasing their gather rate and defensibility.
Black_Ops_Unit This mite sound like a "dumb" question but how do you create a mods folder?
File Author
I'm assuming you're using windows.
Go to My Computer, then navigate to the RoN folder.
C:\Program Files\Microsoft Games\Rise of Nations

Click on File in the top menu bar, then new, then folder. That will give you a new folder in the RoN folder. Then rename New Folder to mods.

It's just like creating any other folder in Windows.
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