I have learned how to make triggers thanks to your notes in the script (BHG docs help nothing beacuse I don't know any C or Java). Thanx a lot! XD
SGT HARVEY
Posted on 07/18/04 @ 02:51 PM
That was fun!! Thinking of making one for TaP?
[Edited on 07/18/04 @ 02:53 PM]
Trooper5445
Posted on 03/16/06 @ 08:29 PM
Rating
4.6
Breakdown
Playability
5.0
Balance
5.0
Creativity
5.0
Map Design
4.0
Story/Instructions
4.0
Playability: 5
It doen't crash.
Balance: 5
You have a nice starting force and can produce more later.
Creativity: 5
This isn't a War I often see made and it is very well done.
Map Design: 4
Well done great but not legendary.
Story/Instructions: 4
Done right nothing wrong only room for little improvement.
Additional Comments:
4.756 Nice job.
DA_DON_32
Posted on 06/09/07 @ 12:43 PM
erm.......
hw do u play this i put it in da scenario
folder
but dsn wrk
talush12340
Posted on 06/22/11 @ 08:27 AM
Rating
4.0
Breakdown
Playability
5.0
Balance
3.0
Creativity
4.0
Map Design
4.0
Story/Instructions
4.0
Playability: 5
This was a very fun scenario to play. I enjoyed very much the use of planes and artillery and the fact that the iraqi army only defended and didint attack let me take my time playing.
Balance: 3
The scenario wasnt hard at all. the planes did everything to a certain point and the iraqi army wasnt big or tough a bit. also, the iraqi army didint attack enabling me to plan stratagies and crush them army on my own time and terms.
Creativity: 4
it was very creative, scripted and a new idea for a scenario. although it was a simple conquest map it was enhanced.
Map Design: 4
The map was a self designed random map, which really looked like the persian gulf. the cities there were real iraq cities.
Story/Instructions: 4
The story is known to all and the instructions were written on the side for the entire game.
Additional Comments:
Very good scenario, although it was too easy. try to have the scenario harder or make the iraqis also do something. perhaps you should script the scenario so more things will happen.