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War of Atlantis

Author File Description
carcf2002
File Details
Needs T&P?: Yes
Story Line

You are King Pericles of Athens and have forged an alliance with Pharaoh Ramses III of Egypt to conquered Atlantis. You are fascinated by the stories that Athenian and Egyptian travelers tell about Atlantis advanced culture and vast riches. However, you need to be cautious. Along with the stories of culture and riches, you have also known about Atlantis advanced military. Your spies tell you about mighty weapons and soldiers that Atlantis can deploy to defend or attack. You are concerned about a type of Atlantis soldiers with amazing strength and a weapon that can throw fire. They are deadly when attacking along with a special siege artefact that can launch balls of fire.

Athenian and Egyptian spies also tell about the Heavens Gates, a way that the Atlantis Army uses to transport from one place to another without the need of ships or other means of transportation. You will need to find and destroy the Gates that Atlantis has placed in your territory or of your ally.

Explore the territory to find the Wise Men. They may have messages from the gods for you. God King Zeus is ungry at Atlantis and he will help you by providing advice and gifts so you can destroy Atlantis.

Tips

1- Send your scouts to explore the map so you can find the Wise Men and Atlantis Heavens Gate that they are using to send troops to your territory.

2- Be careful when sailing. Leviathan, a powerful sea monster, is controlled by Atlantis. Your ships will not survive if they encounter Leviathan.

3- Help your allies. They are critical to defeat Atlantis.

4- Keep your economy healthy. Large stock of resources will help you create troops and meet Zeus requirements for your military. You will see why when you find the Wise Men.

Have fun. Please comment and rate.




AuthorComments & Reviews   ( All | Comments Only | Reviews Only )
spyridon carcf2002,

First of all I have to mention that this is a very nice scenario that everybody has to download. Cool idea, well done!

First time I played: I destroyed the Enemy Gates in Greek lands. I then found a wise man and told me to destroy the Gates, but I had already destroyed them but they continued to send troops in Greece!
So, I decided to restart.

Second time I played: This time, I decided to try to find the other wise men. This time.... it took me less than 5 minutes to win!!! I never send scouts at the gates, but just my soldiers and I finally had 3 times extra soldiers near their Capital. Then as the wise man said, I destroyed Colossus and after a few seconds I saw the Armaggedon message. (!?)

Regards,


EDIT: Maybe you should replace
if (any_object_near_build(2,20,4,2006,10))
by
if (object_type_near(2, "Scout", 20, 387, 228, 15))
at the ////CONVERTING AND TRANSPORTING ATHENS part of the script.

[Edited on 08/14/07 @ 02:04 PM]

carcf2002
File Author
mmmm I thought I fixed the first bug you mentioned. Any idea how to correct it? Maybe making the columns of the gates a little stronger so they are harder to destroy. As of the second one (sending scouts), I didn't know about that piece of script.

The reason you get 3X the number of soldiers is because the script searches for scouts after tele-transportation occours to then make them disappear. In your case, since you didn't send scouts but other units, the script went to the next transportation sequence (depending of how many troops you sent)because units were not erased and were counted as part of the next sequence and so they were instantly transported the location you choose. The script you suggested should fix this and make the game impossible to beat in 5 minutes! I will replace it right away. Thanks! -- FIXED!!!!!

The "Power of the gods" that you unleash when destroying the Colossus is really a technology that is only available at the Moderm Age. Same as Leviathan. The Armaggedon count down is a natural result of using this "Gift" from the gods. If I knew how to avoid the count down I would have to, but I just don't know. FIXED!111 The game won't end with the count down.

It seems to me you are a very experienced player. Please feel free to replace the piece of script you suggested an play it again and tell me how it goes. And if you have any suggestion how to make it better, I would appreciate you let me know.

Thank you again, friend,

Regards,

[Edited on 08/14/07 @ 05:29 PM]

bifficus
Rating
5.0
Breakdown
Playability5.0
Balance5.0
Creativity5.0
Map Design5.0
Story/Instructions5.0
Playability: 5
(Insert Playability analysis here)

Balance: 5
(Insert Balance analysis here)

Creativity: 5
(Insert Creativity analysis here)

Map Design: 5
(Insert Map Design analysis here)

Story/Instructions: 5
(Insert Story/Instructions analysis here)

Additional Comments:
Bug fix needed: Disable territory victory - accidentally won without doing much. Other than that, one of the most creative maps I have yet seen. Fix the bug and you will have one terrific map. Thanks for the effort. Todd....pccapital.hotmail.com
avolfan Loved your map.

I hated it that I won by a territorial victory instead of crossing the ocean and destroying the red team, but I loved it.
boffwarrior
Rating
4.0
Breakdown
Playability2.0
Balance5.0
Creativity5.0
Map Design5.0
Story/Instructions3.0
Playability: 2
Ludicrously difficult, but addictive nonetheless.

Balance: 5
Well balanced map.

Creativity: 5
Extremely creative idea, do stuff like this all the time!

Map Design: 5
Brilliantly designed map.

Story/Instructions: 3
I found it hard to understand at first.

Additional Comments:
Very good.
ESP Philadelphia this was a ridiculously hard scenario!

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Rating
4.5
Breakdown
Playability3.5
Balance5.0
Creativity5.0
Map Design5.0
Story/Instructions4.0
Statistics
Downloads:2,454
Favorites: [Who?]0
Size:455.12 KB
Added:08/13/07
Updated:08/14/07