This is an accurate map of Mexico- Tenochtitlan, Tikal, I made the Maya, Aztec, Tarascan, and Tlaxcallan empires as close to reality as possible against the Spanish invading from Havana. Alliances are accurate. Wonders are as accurate as possible.
Map covers Cuba, the southwest, Mexico, Guatemala, and Belize
For fun I added the Japanese, British, and the Apache to assist in the fate of all. I added them where they would be involved in the melee if things had been different.
IF YOU WANT THIS TO BE ACCURATE DO NOT UPGRADE YOUR INDIGENOUS UNITS TO GUNPOWDER UNITS
You need a fast computer for this but it is fun. Comments welcome!
Dude.... HUGE map... Lags a lot man. I gotta congratulate you.. its got a very realistic look.. and very creative on the map.. but there is way too many units and and way over pop limit for mayor empires. Exp. Red- White
Red has about 900 something units which makes a huge laggy game. Of course you have mentioned that you need a fast computer to play that game but... if you really want an overall game -specially playability for multiplayer.. you need less units per nations.. less buildings...
Sorry to tell you this.. i really love the idea.. creativity and map... The little thing that was overlooked in my humble opinion was that... its unbalanced for a multiplayer game, and way too big for a scenario multiplayer game. Remember, some people lag on their own (sadly)- and adding insult to injury would not help much ;)
Sorry if its not the comment you were expecting but- Once again- i love the map- but had to share my opinion since no-one around here shares theirs anymore
bsgraupner File Author
Posted on 06/07/08 @ 02:55 PM
Thanks it was never intended as a multiplayer scenario. I always played it single player as the Aztecs. I made it multiplayer to see how it worked right before I downloaded it.
For some reason they have not posted the single player version. Edit that part yourself and try it on single player. Then say what you think.