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Rise of Nations: The Second World War Part I
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Author |
File Description |
Wadis10 |
Posted on 09/18/08 @ 09:43 PM (updated 10/01/08)
File Details |
Needs T&P?: |
Yes |
THIS IS JUST THE FIRST PART, ALL PARTS ARE NEEDED FOR IT TOO WORK!
Rise of Nations: The Second World War *Readme*
This is the readme file for my (Wadis10's) RoN WWII mod. This mod is still in beta and not all nations are finished or can be played. Below is a list of playable nations at this stage.
Australia (Iroquois)
Britain (British)
Dutch East Indies (Aztecs)
Finland (Maya)
Nazi Germany (Germans)
Italy (Romans)
Imperial Japan (Japanese)
Sweden (Lakota)
USA (Americans)
Soviet Union (Russians)
A unique feature to this WWII mod is that age advance is retained, albeit modified. An official WWII game goes for Ancient to Modern Ages, however in Info age (1946+) new experimental units become available (such as many jet fighters). Units become available in their respective ages and age advancement takes a very long time, usually the game in finished before 1945. Nuclear Missiles are very expensive however the USA receives a 50% discount with the 'statue of liberty' wonder. Only Soviet Union, Germany, Japan, USA and Britain can research Nuclear Weapons, however if another nation captures a missile silo off one of these nations they can research nukes. Only Britain, Japan and America can get aircraft carriers.
Wonders:
Wonders are only available to the nations that built them in real life. A lot of the 'new' wonders look very cheesy at this stage and I hope to touch them up later (they're a screenshot out of google sketchup)
Credits
There are too many people to credit for this mod, if I left someone major out please tell me and I'll add them in. This mod was based off PanzerX's WWII mod for original RoN.
Edilberto
ODA and Unit35
Uthum
Panzer X
master_general
Coldwar Warrior
Xenetron
Kingroy
KE_eKr3i6n
Jesse1066
Lightinfa
Greathan
Axel_of_Sweden
spohn
joe_tech
pvt jenkins117
anno1503
along_the_wall
Kamikaze Seagull
Xenotron
tarmo_flake
nice dictator
montero
wakain
probed1969
battleman
Matthew Cook
Sam and Elijah Weightman
etc, etc
****************************INSTALLATION*************************************
To install, follow these instructions:
1.After downloading ALL the parts of the mod unzip each part into the same folder. Then open the hjsplit.exe file in the final part (part 5) Then press 'join' and navigate to the first part of the mod (it should end in .001) and it should find the rest of the parts and join them together. If you are having trouble with this program I can upload a version that can easily be unzipped with 7zip.
2.Copy the folder 'WWII' (this will be inside the zip file) once all parts have been rejoined
3.Paste it into C:\Program Files\Microsoft Games\Rise of Nations\mods (if the mods folder does not exist create it)
4.If you want the new sounds, then you will have to overwrite the original RoN soundfiles.xml, don't worry though, my version is fully compatible with the original game (I think). This step is optional: in WWII\data copy the soundfiles.xml to Rise of nations\Thrones and Patriots\data
5.Go into RoN, there should be a new option in the mods dropdown menu called 'RoN WWII TP'
6.Follow my instructions and report any bugs.
7.Enjoy the mod!
NOTES:
This game is not balanced, but tries to be balanced realistically, so USA, Britain, Russian and Germany are the best nations in the game. Germany gets quality and Russia gets quantity, etc.
Remember this mod IS NOT COMPLETE, although I may use up all of unitrules.xml before I finish. And yes I know Sweden wasn't in WWII, I just made it because of Axle's Skins.
Buildings:
There are many new buildings in the game, such as houses, offices and barbed wire. There are also several new barracks and auto plants for the Germans and British where more units can be made.
BUGS:
If you find any bugs please report them on the forum so they can get fixed.
EDIT: Last updated Wednesday 1st October 2008, please re-download.
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Pages: « First « 1 2 [3] 4 5 » Last » | Author | Comments & Reviews ( All | Comments Only | Reviews Only ) |
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nemesszili |
Posted on 10/08/08 @ 07:40 AM
You could add Paratrooper planes,of course,with paratroopers,and a REAL Panther! |
Wadis10
File Author |
Posted on 10/11/08 @ 04:24 AM
It would help a lot if you posted the air force symbols! With the nation making i've been a bit busy as of late so I haven't had much time for this.
As for the Panther, if you want a new model then you can provide me with a copy of 3ds Max 4 or 5. If you want a new skin based off an existing model I probably won't be able to make a very good one. You could always ask someone else and I'll have a go once a have a bit more time.
EDIT: oh and paratrooper planes that drop paratroopers are impossible as far as I know.[Edited on 10/11/08 @ 04:26 AM]
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Coldwar Warrior |
Posted on 10/16/08 @ 08:32 PM
I made a better shooting star for your mod. When I tried to test it using your mod the game crashed. I started straight at 1946 |
Wadis10
File Author |
Posted on 10/17/08 @ 06:56 AM
So your saying there's a bug in the mod? Either way, are you going to upload the skin? |
Coldwar Warrior |
Posted on 10/17/08 @ 02:54 PM
I'll send it with my turning point scenario which also includes B-47, Yak-17,262, Ar 234, late war Panzer IV, T-55, and a patton.
The game could of crashed because of the new skin I put in or maybe because I played as the Russians |
Wadis10
File Author |
Posted on 10/17/08 @ 11:12 PM
Sounds awesome! I'll have a quick look into the Russians when I get time. |
Coldwar Warrior |
Posted on 10/18/08 @ 05:37 PM
check out the ww3 mod, uthum made a priest skin. |
KalliKaldi |
Posted on 10/24/08 @ 08:50 AM
I got a few questions about the mod.
1) does it work with Patriots or just normal rise of nations?
2) can i install it by copying it over the others files to do i have to make a mod folder?
also i have tried both ways and with both patriots and normal but the game keeps crashing when the war starts! help pls. |
Wadis10
File Author |
Posted on 10/24/08 @ 07:12 PM
It only works with Thrones and Patriots.
You CAN install it by overwriting files, but you must also make a mods folder as the mod looks for the art files in the mods directory.
So if you want to overwrite everything, you can, but remember that it needs the art folder in RoN/Mods/WWII/art or it won't be able to find the art files and WILL crash. |
torenico |
Posted on 12/22/08 @ 11:00 PM
Hey, there must be a error, because it DL the part1 and a Error pops up, doesnt let me to extract.
Halp?[Edited on 12/24/08 @ 03:27 PM]
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Pages: « First « 1 2 [3] 4 5 » Last » |
HGDL v0.8.2 |
Statistics |
Downloads: | 4,546 |
Favorites: [] | 0 |
Size: | 8.00 MB |
Added: | 09/18/08 |
Updated: | 10/01/08 |
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