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Downloads Home » Single Player Scenarios » ECE GA - East and Central European Gunpowder Age - Play Persian Empire

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ECE GA - East and Central European Gunpowder Age - Play Persian Empire

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little tartary
File Details
Needs T&P?: Yes
It's a single player map. Game it's about Gunpowder Age and start at the end of Medieval Age. You can chose between Ottoman Empire, Tsardom of Russia, Holy Roman Empire, Polish-Lithuanian Commonwealth, Swedish Empire, Persian Empire, Crimean Khanate and Danubian Principalities at any level of difficulty. I tried to make the map realistic at maximum level that the dimension of map in RON allows me. It's a game with free diplomacy.
Game start with some alliances and some countries in war. I tried to respect the specific of the relation between countries in the age, but also I tried not to disbalance the game (at least one country must be in alliance and one country in war for each nation; maximum with two countries in alliances and two country in war for each nation). For example the alliance between Swedish Empire and Persian Empire it's for the god balance of the game. The Crimean Khanate and The Polish-Lithuanian Commonwealth have a history of wars, but also one alliance against Russian Tsarate. In the game they start in alliance. You can change any alliance or war relation in the game.
Game it's a time limit (4 hours), and at the end the game show a classification and choose one ore many (if alliances are made) winners. But this sucks (I lose with 35% of the map conquered and the winner it was a country who remain with 3 cities). You can propose for yourself any objective (like conquer the entire map if you are so good, or just some territories, etc., it's about you to decide).
I make some changes (like to reduce the speed of the Transport Barge and Merchant Fleet especially to make more difficult and realistic a invasion from the sea and to compensate the very easy way the sea transport are in the RON). It's my first scenario, and I not use the scripting often. I want your suggestions to improve the scenario. Sorry for bad English!
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