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Downloads Home » Single Player Scenarios » 1973 October War, 1973 (Highly Scripted)

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1973 October War, 1973 (Highly Scripted)

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Needs T&P?: Yes
The Yom Kippur War, Ramadan War or October War, was fought from October 6 to October 26, 1973 by a coalition of Arab states led by Egypt and Syria against Israel. The war began with a surprise joint attack by Egypt and Syria on Yom Kippur, the Jewish day of atonement, holiest day in the Jewish calendar. Egypt and Syria crossed the cease-fire lines in the Sinai and Golan Heights, respectively, which had been captured by Israel in 1967 during the Six-Day War.

The Egyptians and the Syrians advanced during the first 24–48 hours, after which momentum began to swing in Israel's favor. By the second week of the war, the Syrians had been pushed out of the Golan Heights. In the Sinai to the south, the Israelis struck at the seam between two invading Egyptian armies, crossed the Suez Canal (where the old ceasefire line had been), and cut off the Egyptian Third Army just as a United Nations cease-fire came into effect.

The war had far-reaching implications for many nations. The Arab World, which had been humiliated by the lopsided defeat of the Egyptian-Syrian-Jordanian alliance during the Six-Day War, felt psychologically vindicated by its string of victories early in the conflict. This vindication paved the way for the peace process that followed, as well as liberalizations such as Egypt's infitah policy. The Camp David Accords, which came soon after, led to normalized relations between Egypt and Israel—the first time any Arab country had recognized the Israeli state. Egypt, which had already been drifting away from the Soviet Union, then left the Soviet sphere of influence entirely.

This scenario happens on the first days of the war. You will assume the leadership of an Israeli commander and fight to save your position on the Bar Lev fortifications line on the Sinai Desert. Repel all the Egyptian attacks until reinforcements arrives! Good Luck.
AuthorReviews   ( All | Comments Only | Reviews Only )
Map Design3.0
Playability: 3
oh it's playable alright. but uhh just read on.

Balance: 2
I got overran! My infantry units did almost NOTHING. the enemy had A LOT of troops to spare.

Creativity: 4
ITs fun, i got overrun but its a pretty creative scenario especially if you like to lose.

Map Design: 3
Plain. But i like the towers setup. a lot of units, no lag on my slow computer. Cluttered cluttered cluttered. maybe fix that by editing build times and make them a bit shorter so i can spawn units fast. Also i like the rock trench trees defensive setup. Of course i got overrun but the legions of infantry that swarm with the rockets. Still i liked the rocks placement with the troops entrenched looked good.

Story/Instructions: 2
Story is plentiful, too much, I had to click a lot before getting to the outrageously outnumbered defensive battle.

Additional Comments:
Maybe its just me, so i'll give it another go. but its easy to get overrun, IT WAS FUN, but i had to manually make my infantry attack. Good job with the artillery and tanks making them one shot one kill units.
Map Design4.0
Playability: 4
Yea it is playable.

Balance: 2
Your M60 tanks are far superior to their T-62, and the M109 howitzers were such an overkill that it can destroy a column of T-62 and infantry jammed in a bottleneck.

Creativity: 5
First scenario i saw on the Yom Kippur war.

Map Design: 4
I like the concept of foxholes for the IDF positions, but the terrain was one of the reasons the scenario is easy.

Story/Instructions: 4

Additional Comments:
Can I edit it so that the player is commanding the Eygptian armor? (Along with other edits)

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HGDL v0.8.0

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Map Design3.5
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Size:296.44 KB