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Downloads Home » Game Modifications » Update Age of Tanks to 2.4

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Update Age of Tanks to 2.4

Author File Description
File Details
Needs T&P?: Yes
The 2.4 version of the mod have been uploaded (december 18th 2009) at moddb:


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File Author
..and you wrote "Some of the Nations didn't use any of the planes in this mod..."

You're right, if you check the tanks or infantry groups you'll find most didn't have any heavy weapon, heavy tank (someone had a lack of medium tank too), assault gun or tank destroyer.
Dutch didn't own any tank, just armoured cars.
I took away from the first group of countries Norway (used in the WW2 CTW mod) as I couldn't find any armor or heavy weapon and reading history books I found that, except for soviet union, it was the country where the germans took longer to invade. More than a well armed country as france.
If you wanna reflect it in the game you should take off all tanks and planes from france and give it to them.
The idea of Age of Tanks mod is to have 24 playable tribes. Of course greeks had a lack of weapons, but at least they were involved in ww2 as brasilian had an important role with their "Força Expedicionária Brasileira" (Brazilian Expeditionary Force).
Turkey was a country not involved at all...
First thing is to decide on which side they should be, axis or allied?
Second thing is to have a list of planes and tanks for them..

Brasil, this is probably the best site of the Brazilian Air Force during WW2. However it is in Portugese:

[Edited on 11/10/09 @ 03:45 AM]

File Author
Firefly: "Another great skin by Nikox.." THANKS! :)
"What did you mean by "but in this way it looks like a normal sherman"?.."
I was thinking at a battle where are involved M4 Sherman, M4 (105) assault gun, M24 Chaffee and Firefly.
Sometimes is helpfull if you can recognize soon your units...

[Edited on 11/10/09 @ 03:59 AM]

File Author
to Valdemar:
I've just seen that I forgot to use your skins for T34-76 and T34-85.
I'm sorry, really!
Next release, ok?!
Here they are:


I also used your TV-1 and TV-185 skins for china T-34-85 and IS-2:

Coldwar Warrior Sorry I haven't been on....

I tested you mod in the Info Age and found a goof
You have a M113 and a Bradley right? You're m113 has a Bradley picture and a Bradley model.

Now about the Aircraft: I see what you mean, you had to improvise with many of the small nations. I think you could give the dutch then the units they had in the East Indies since there already in the mod. Also thinking about the lack of space you have Do you think the Bf-109 Emil is necessessary anymore? I think Uthum put it in his mod because he could get a stuka and a dive bomber me-109 would have to substitute.

Stuka: I didn't list the stuka for the japanese because they used a few of them.

Chaffee: The Chaffee was used very late in the war. Having it the first tank you research doesn't make sense to me. I also can't decide of a sherman or tiger turret would look better for it and fit with a panzer chassis
File Author
Hi Coldwar Warrior,
don't worry, as I told to OmfgCoke, this is a game. Don't take it as a job...

I'll check the goof about m113, maybe it's enough to rename it "M2 Bradley"...

About Aircrafts and new units: right now I'm adding all unit continents variants (ARAB, ASIAN, AMERICAN etc. etc.) and I already got a list of around 50 skins to do just for vehicles and I've to do it for all aircrafts as well. Add it the tank models what need to be revised and I think we have enough job to complete this mod as it is. We can improve units data (attack, hits, armor, cost..) to have it more near reality or modify building rules and change research costs/times to have it more playable, but I'll work on its engine structure when we'll start to talk about the new WW2 mod.

Stuka: you didn't list the stuka for the italians(!!) and japanese, that used a few of them, have got a yellow key ("some used").

Chaffee: I choosed it as I thought it was easyer to create and as it had a production of 4371 (M22 Locust just 830) as total acceptances.
(source: http://afvdb.50megs.com/usa/index.html)
The M3 Stuart is a good candidate, but we have no models with that shape.

[Edited on 11/14/09 @ 10:30 PM]

Coldwar Warrior Well everyone else (including me) used the Renault model. Obviously that wont work... For an early Stuart we could try merging a panzer 1 chassis with the Renault turret. As for the the later Stuart I think the Sherman chassis and the Renault turret could do it.

Stuka: oh, whoops! :D probably should of double checked my chart, but yeah the yellow should be on the Italians and there's supposed to be red on the Japanese

[Edited on 11/14/09 @ 10:33 PM]

File Author
M3A3 Stuart test 1:


I don't love it so much...

M3A1 Stuart test 2:


same as above...

[Edited on 11/15/09 @ 01:42 AM]

Coldwar Warrior Yeah me neither... Have you tried merging the Stuart with a panzer 1 or priest (without the gun?

[Edited on 11/15/09 @ 01:38 PM]

CoErusher help please Valdemar:
i can't run Second Valdemar patch 2.2.exe
i patch from 2.0 says
me the follow error: effects_graphics: unknown Version?

can you please upload all files for manuell installation?
File Author
Hi CoErusher,
before to download other 20 Mb try to run the patcher twice or to re-install the 2.0 without playing with it. Maybe the game modify some files and the patcher doesn't recognize them as original. It's an idea, I'm not sure, but I had to install the 2.0 to watch at files I was needing to make the manual update and the patcher worked fine.
Anyway here is the file for manual installation:


Please tell me what do you think about the mod, it's a beta version still and I'm working on an improved release.
Regards :)

[Edited on 11/18/09 @ 01:32 AM]

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