Basically, this mod replace the Koreans with the Vietnamese, which have the power of Solidarity.
For screenshot, visit:
http://www.turboimagehost.com/p/2954695/quangcao.JPG.html
Vietnamese Unique Units are:
- Ba Trieu Elephants
- Lam Son Elephants
- Tay Son Elephants
- Lien Chau Crossbows
- Van Lang Crossbowmen
- Vietminh
- VPA Infantry (later Rearmed VPA Infantry)
- T-54 Tanks
Besides, some new UUs for other Nations are also added to the game
- Black Hawk for the Americans
- F-105 ThunderChief for the Americans
- T-90 Tanks for the Russians (Replacing T-80 Tanks)
- SU-47 Fighter for the Russians
- Spartans for the Greeks
- Equites for the Romans
- Fascist Recon for the Romans (Modern Italians)
This mod also provides various skin changes and improved effects, just play it and you'll find out how.
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To install the mod
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Just extract the downloaded ZIP file to your Rise of Nations folder (not Thrones and Patriots, though this mod needs TaP to run)
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To activate the mod
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In Quick Play Mode, you will notice a drop-down menu labeled "Game Mods", choose "Fierce War Gold" for the menu and you are ready to go.
Special thanks to Coldwar Warrior, Dinh Xuan Hoang and Jasmin Dinthongxay, without whom this version would not have been done
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Version 1.01
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- Abram, Jet Fighter Bombers and Hind bugs fixed
^^ Kmon guys, post a review and tell me what do you think about the mod. I'm planning to use all the "unused-in-Quick-play" units to push this mod to the extreme, so please tell me how I can improve it. Many thanks
Coldwar Warrior
Posted on 03/04/10 @ 05:14 PM
What do you mean by unused quick play units?
ade914
Posted on 03/04/10 @ 07:31 PM
He probably means units like the nuclear sub and catapult ship which are only in CTW
FantasyFan File Author
Posted on 03/05/10 @ 05:53 AM
Yea that's it
Coldwar Warrior
Posted on 03/05/10 @ 09:39 PM
Sure, that'll be cool.
I played your mod, no game threatening bugs, but the american tank doesn't have a skin.
FantasyFan File Author
Posted on 03/06/10 @ 12:04 AM
Thanks, I fixed the bug ^^
mogul_kc
Posted on 04/13/10 @ 12:23 PM
how do you get the mod to work. i copied the zipped files to the rise of nations folder but in the game the mod dropdown bar doesn't work
FantasyFan File Author
Posted on 04/14/10 @ 01:04 AM
You need to extract the file to the Rise of Nations folder, not just copy.
Oh and to get the mods drop down menu to work, maybe you will need to change game mode to "custom"
Super7700 (id: super7700)
Posted on 09/10/10 @ 02:40 AM
Rating
5.0
Rating: 5
I'm sorry I haven't played your mod for too long but it is pretty much perfect. Four stars four the idea because I believe the best mods do more than add a nation but improve others in the process, which is exactly what you've done. The art files look pretty awesome and I've seen no bugs. Great work!
Additional Comments: Good idea to choose Vietnam to mod. It should be in the game as it has had a full history to it unlike the Americans who only came into being in the 15/1600s and the Maya who had disappeared by then. If you are still around you should create a mod with the vietnam that 'unlocks' all the CTW units and adds unique units so each country has at least 5. You could also add nations like Portugal, maybe you could give them the Bandeirantes and the Galleon and Man o war.