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Downloads Home » Single Player Scenarios » The Battle of Ain Jalut(Otter's Challenge)

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The Battle of Ain Jalut(Otter's Challenge)

Author File Description
LordBJ
File Details
Needs T&P?: Yes
"The Battle of Ain Jalut (or Ayn Jalut, in Arabic: Úíä ÌÇáæÊ, the "Spring of Goliath") took place on 3 September 1260 between the Egyptian Mamluks and the Mongols in Palestine, in the Jezreel Valley, not far from Ein Harod.

This battle is considered by many historians to be of great macro-historical importance, as it marked the highwater point of Mongol conquests, and the first time they had ever been decisively defeated. After previous defeats, the Mongols had always returned and avenged the loss, but after the Battle of Ain Jalut they were unable to do so. The Mongol Ilkhanate leader Hulagu Khan was not able to advance into Egypt, and the Khanate he established in Persia was only able to defeat the Mamluks once in subsequent expeditions, briefly reoccupying Syria and parts of Palestine for a few months in 1300."

Source:http://en.wikipedia.org/wiki/Battle_of_Ain_Jalut

This is a rather difficult scenario in which you control the army of Baibars, a Mameluk warrior, and you fight against the invading Mongol troops. You have 20 minutes to win it. I have included a complex script, too.

This is my first scenario, so I'd appreciate any feedback.

EDIT: Updated, made some minor changes in the script.
EDIT: Added a few more soldiers to the Sultan's army
AuthorReviews   ( All | Comments Only | Reviews Only )
caramida9
Rating
4.4
Breakdown
Playability4.0
Balance3.0
Creativity5.0
Map Design5.0
Story/Instructions5.0
Playability: 4
(Insert Playability analysis here)It is playable, just that you have to move fast and you have many opponents.

Balance: 3
(Insert Balance analysis here)
I don't think it's really ballanced.There are a lot of enemy units and your friend doesn't help you too much.Maybe i say that because I always play at easiest
Creativity: 5
(Insert Creativity analysis here)
For a begginer in scripting it's really creative,and has a nice storyline
Map Design: 5
(Insert Map Design analysis here)
The map is designed pretty well, but i never checked it on a real map
Story/Instructions: 5
(Insert Story/Instructions analysis here)This is very good.It has all the story of the battle ,and good instructions

Additional Comments:
Hi Lord BJ.I have played your battle of Ain Jalut and it's indeed very dificult.But still it's a nice piece of art.I hope your scripting you continue and improve by the time.

[Edited on 05/04/10 @ 03:33 AM]

issamistheking
Rating
3.4
Breakdown
Playability4.0
Balance3.0
Creativity3.0
Map Design2.0
Story/Instructions5.0
Playability: 4
(Insert Playability analysis here)
This was a short scenario if you were able to beat it that is. There weren't any bugs and the scenario played out fine. But its one hell of a scenario was really tough but beatable i beat it on my second try.

Balance: 3
(Insert Balance analysis here)
I think the Mongols were too many in numbers. You had to have a decent army but unfortunately your numbers weren't much and u relied heavily on the sultan's troops which kept on fleeing the battlefield in the midst of the battle.
Creativity: 3
(Insert Creativity analysis here)
Since its history not really creative is it? But still a good attempt to recreate the Scenario of what it could have been back then.
Map Design: 2
(Insert Map Design analysis here)
Didn't see anything spectacular. But that's the advantage you get when you make desert scenarios.
Story/Instructions: 5
(Insert Story/Instructions analysis here)
This is one area you excelled in the popups where bang on time. Story was well narrated. Even the messages were just on time when my army went into the sultan's territory.
Additional Comments:
All in all i think a good scenario but could have been improved a bit to make it more playable. For example you could have made the sultan's army stronger or more in numbers so that they atleast come close to the mongol numbers. ANd also you said if you could kill the enemy leader you could loosen their morale or something on those lines. You put the camera on the whole army! i think it would've been better off if you singled out a unit as their general coz i couldn't find him both times that i played. All in all a good script but an average map and average gameplay experience.

I enjoyed it nevertheless. Make more of these...
-Issam.

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HGDL v0.8.0

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Rating
3.9
Breakdown
Playability4.0
Balance3.0
Creativity4.0
Map Design3.5
Story/Instructions5.0
Statistics
Downloads:576
Favorites: [Who?]0
Size:134.39 KB
Added:04/25/10
Updated:05/24/10