In January, 1942, the Japanese begin their conquest of Burma. The jungles are heavily covered and British failures in fighting causes all of Burma to be captured. The Imperial troops have to fight back every inch but the reduction of priority makes fighting the battle harder and harder.
This Campaign is the eighth part of my World War Two Series. You control different armies in different battles. The battles are based on World War 2 battles while trying to keep a similar placements of armies, cities and try to have the same objectives.
Choose how you will assault the enemy position with your armies, which order of cities will you capture and how will you defend your position.
This contains the following maps:
-01 - Conquest of Burma
-02 - First Arakan Campaign
-03 - Battle of the Admin Box
-04 - Battle of Myitkyina
-05 - Operation U-Go
-06 - Battle of Imphal and Kohima
-07 - Battle of Meiktila and Mandalay
-08 - Race for Rangoon
There will be more campaigns available on World War 2.
(When there are no neutrals, don't defeat all enemies, only enemies specified by objectives to defeat)
(Insert Playability analysis here)
No Problems there. Played really smooth...
(Insert Balance analysis here)
I think the Japs had more strength and i was able to oust the british soldiers with ease on my first try. So, I think it could have been a little tougher.
(Insert Creativity analysis here)
I like the way you had all those pop ups and instructions. The Scripting was simple yet adorable.
Map Design: 5
(Insert Map Design analysis here)
I love the map. I don't know how you managed it but it actually looks like from the times of World War although i don't know if it is accurate enough.
(Insert Story/Instructions analysis here)
Pretty Clear instructions.
Nothing to add here but i guess you can make it a lil more tougher that way a few of us who are a little above average gamers can have more fun and replay value.