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Downloads Home » Single Player Scenarios » The Battle of Carrhae(Otter's Challenge 3rd prize winner)

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The Battle of Carrhae(Otter's Challenge 3rd prize winner)

Author File Description
LordBJ
File Details
Needs T&P?: Yes
"The Battle of Carrhae, fought in 53 BC near the town of Carrhae, was a major battle between the Parthian Empire and the Roman Republic. The Parthian Spahbod Surena decisively defeated a Roman invasion force led by Marcus Licinius Crassus. It was the first of many battles between the Roman and Persian empires, and one of the most crushing defeats in Roman history.

Crassus, a member of the First Triumvirate and the wealthiest man in Rome, had been enticed by the prospect of military glory and riches and decided to invade Parthia without the official consent of the Senate. Rejecting an offer from the Armenian King Artavasdes II to invade Parthia via Armenia, Crassus marched his army directly through the deserts of Mesopotamia. His army clashed with Surena's force near Carrhae, a small town in modern-day Turkey. Despite being heavily outnumbered, Surena's cavalry completely outmaneuvered the Roman heavy infantry, killing or capturing most of the Roman soldiers. Crassus himself was killed when truce negotiations turned violent. His death led to the end of the First Triumvirate and the resulting civil wars between Julius Caesar and Pompey."

Source:Wikipedia

So, my second scenario is about the disastrous Roman defeat at Carrhae, 53 BC. You lead a Parthian army, composed mainly of horse archers and you have to defeat the Roman invaders. The Romans heavily outnumber you, however Crassus' wrong leadership and the skill of your horse archers may bring the victory to the Parthians.

Since historically the Parthians had no real problem defeating the Romans at Carrhae, I didn't make a very tough scenario, so this scenario is average in difficulty. However, I believe it will be an enjoyable experience even for game experts.

I would appreciate any feedback.

EDIT:Fixed the popup message bug
Pages: [1] 2 » Last »
AuthorComments & Reviews   ( All | Comments Only | Reviews Only )
caramida9 Playability: 4
(Insert Playability analysis here)
It is pretty playable but still,the roman army is bigger and you have pretty limited time.

Balance: 4
(Insert Balance analysis here)
It's much more balanced than the last scenario.But you need a little tactic and luck to make it.

Creativity: 5
(Insert Creativity analysis here)
More creative than the last time.Really impressed my with those scripts.I'm sure you will become a master scripter.

Map Design: 5
(Insert Map Design analysis here)
The map is simple and well designed,but not so complex.

Story/Instructions: 5
(Insert Story/Instructions analysis here)
Again you have all the instructions you need to go on.
Additional Comments:
caramida9 Hi Lord BJ.Nice to see another script from you.
I've played it and it's better than the last time.Pretty creative.I will try to take your exemple and make my own scripts.I'm sure that one day I will script well.Nice work and keep
"scripting".
By the way.I found a bug.when you have few soldiers a pop up message is appearing continuesly, and you can't co further.Hope to solve it soon.
caramida9
Rating
4.6
Breakdown
Playability4.0
Balance4.0
Creativity5.0
Map Design5.0
Story/Instructions5.0
Playability: 4
(Insert Playability analysis here)
It's pretty playable, but there are pretty much opponets and you have a short time
Balance: 4
(Insert Balance analysis here)
It's much more balanced than the last time.As long as you have camels and your hero it's okay.

Creativity: 5
(Insert Creativity analysis here)
More creative than the last time as well.Really impressed my with those scripts.

Map Design: 5
(Insert Map Design analysis here)
The map is simple and well designed.Still it's not too complex.

Story/Instructions: 5
(Insert Story/Instructions analysis here)
Here it's perfect.You have all the story and the instuctions that you need to go on.

Additional Comments:
LordBJ
File Author
Thank you for the comment and for reporting the bug. I've fixed it and updated the file. And about learning to script - if you want to do so, you can ask this on the forum, and I will try to help you(there are also other people with a good knowledge of scripting). Probably one of the best way you can choose if you want to script your own scenarios is to look at others' scenarios and try to understand what their script means.
LordBJ
File Author
Thank you for the review. I will try to make more complex maps in my further scenarios. But this scenario didn't need a very complex map, as it was just a battle, not a time-taking campaign.
SC_Dave Great map,excellent scripting.;)
SC_Dave And yes,im also learning to script by looking at other scripts,and trying to understand what is it,and edit it to my map.

[Edited on 05/25/10 @ 03:56 PM]

LordBJ
File Author
Thank you for the nice comment.
issamistheking
Rating
3.8
Breakdown
Playability4.0
Balance4.0
Creativity4.0
Map Design3.0
Story/Instructions4.0
Playability: 4
(Insert Playability analysis here)
Played really smooth like all your scenarios. But i think its kinda short.
Balance: 4
(Insert Balance analysis here)
I think the balance was just about perfect until the second general came about that guy wouldn't just die until the very end.
Creativity: 4
(Insert Creativity analysis here)
Based on your comments from my last review i m rating this according to the guidelines. The goals were pretty creative the whole idea of faster and stronger cavalry was kool.
Map Design: 3
(Insert Map Design analysis here)
Again one short coming of yours or is it for the battles you pick to make scenarios out of not much. But nevertheless a couple of cities were well placed.
Story/Instructions: 4
(Insert Story/Instructions analysis here)
Story was there alright. But there were some problems with instructions. See Below...
Additional Comments:
Okay i think you need to be more precise when you say send your camels to supply new arrows to your cavalry archers. Plus I didn't know you'd have to keep them near the general of your army to increase their speed and strength.
Other than these two i think you can still improve on the map front. But overall a nice short scenario.
ESP_Philly
Rating
4.8
Breakdown
Playability5.0
Balance4.0
Creativity5.0
Map Design5.0
Story/Instructions5.0
Playability: 5
easy to play..no lag

Balance: 4
could have started off with a couple more caphracts

Creativity: 5
first scenario ive seen on this topic

Map Design: 5
boring map...not much you could do with it tough considering it is really only about the military

Story/Instructions: 5
good...had everything you needed

Additional Comments:
great scenario...good luck in the compettion!
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Rating
4.4
Breakdown
Playability4.3
Balance4.0
Creativity4.7
Map Design4.3
Story/Instructions4.7
Statistics
Downloads:1,100
Favorites: [Who?]0
Size:108.89 KB
Added:05/19/10
Updated:05/20/10