Posted on 06/07/04 @ 11:10 PM
This is the final part of the Torreles campaign. Some things to note... first, the scripting was really- and I mean "really" scaled back from it's original version. The testers felt that with the complexity of the gameplay and in dealing with the aggressive AI, that it would be better not to have as many events or "triggers" occur. Second, because of events laid into the part- you will not be able to construct certain items, such as supply wagons- but you have been given a compliment of about 10 of them in game. So protect them with great diligence, otherwise come time for your invasion, your forces will suffer needless attrition damage.