Lead Mustafa Kemal and his turkish revolutionaries to ultimate victory using both military power and diplomacy to convince the allies that the turks are worthly to have a free independent nation.
Hi, there.Finally my second scenario is out and I can't wait to see what do you think about it, so comment and rate.
I hope you will find it more interesting than the last one and I hope the map is better than the last one.
-Keep Mustafa Kemal alive(I usually garison him in a city at the begging.);
-Like the last one you might find it useful to use the pause button.
-After you capture their cities don't strees to find the remaing counter-revolutionaries.(They will be defeated at the end.);
-Make your decisions carefully as the allies will note everything ajd they will decide in the end if they will grant you independence or not(which means war).
That might be all.Don't forget to report any bug(if you find).And most important rate&comment.
(Never saw scenario on Turkish war of independence.)
Map Design: 3
(Not neatly done.)
(Could have given 10 in this field.)
BRILLIANT, but concentrate a bit on map design.
Posted on 06/25/11 @ 07:28 AM
A very fun scenario without a moment of rest; you're always fighting with someone. The scripted events added also great innovation and replayability. There are some minor problems however(like the objective "Defeat your enemies and capture Izmir" or something similar doesn't change after you capture Izmir).
It's neither very challenging nor easy. You start surrounded by enemies, thus making the scenario seem harder in the beginning. The Greeks were a rather tough opponent, you couldn't just go and finish them immediately after they declared war on you. I guess it might be much more difficult if you don't make the right choices. Unless you foolishly lose most of your troops, the economy isn't much of a challenge, you don't need lots of resources to win. However it's pretty obvious there's no real emphasis on economy, and this scenario is centered on fighting, which is great since the sides are well balanced.
One of the most creative scenarios I've ever played, with lots of decisions and unique events. I especially liked fighting near that Armenian city; you're not allowed to conquer it, but you can destroy every single building near it. That made the Soviets look kinda silly, but this contributed to the fun and was really original.
Map Design: 4
The map is good, but not without its flaws. Certainly, it's hard to make a good map of Anatolia, so it was a great job. Still, I think you should've placed more mountains and forests. The rare resources are well placed and they're really useful.
Good and detailed, but you have made some obvious spelling mistakes(like writing "worthly" instead of "worthy" several times). Anyway the story tells you everything you need to know and even more.
Additional Comments: A very creative and interesting scenario, great job.