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Downloads Home » Single Player Scenarios » Hundred Years War

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Hundred Years War

Author File Description
Kronos55 Historical units such as the longbow men and the genose crossbow men were added with their own set of new attributes. Historical units such as King Henry are controllable. Historical battles such as Agincourt are revisited in this file. Total Number of units in this map exceeds 1300. A large scale war scenario. ** Ignore the other Hundred Years War file, its mine but i took a wrong file**
** This game is meant for T&P expansion. If you own only the original, change this file extention from .scx to .sce Enjoy!
AuthorComments & Reviews   ( All | Comments Only | Reviews Only )
Hemoroditus Got it now, thanks.

I'll try to give some feedback.

Thanks again.


[Edited on 06/21/04 @ 09:36 PM]

File Author
This file is now working. Enjoy! :) plz submit any comments on how to improve this map. and reviews are welcome. Game play times is around 1 hr to 2 hrs, depending on your strategy used, the English are quite outnumbered in this map, but with the proper tatics, you should have quite a large force to storm the last stronghold.

Maybe i will start on another file showing the end of the Hundred Years War with Joan of Arc and More Gun-powder units, if this file is well recieved :)

So Plz Reply with your Reviews after playing it, plz make my time n effort worthwhile by taking a moment to post your view thnx!

I also wanna know how well my unique units work out (eg. King Henry and Edward of England and the Constables and Lord Constaine of France)

[Edited on 06/21/04 @ 04:29 AM]

Hemoroditus Well, here is the 45 minute feedback of a lousy player.
Wow. Very nice. I was a little overwhelmed the first time i saw it, but very nice.

I have bumped my nose against fatal strategic errors 2x so far, and am considering a direct strike at the capitol after the first wave abates. I am a big believer in the "when in doubt go for the jugular" method.

Very nice though, very nice. Sooo many units.


After action report
It took me 2:22 to finish, but much of that was making extensive use of forts and towns to heal my troops.
The stance of the French troops was Agressive, non? The difficulty would be increased greatly if it was Defensive. My key to victory lay in taking advantage of the fact that they'd chase me into ambushes.

Jolly good job, man.

[Edited on 06/22/04 @ 01:41 PM]

File Author
Thnx for the good comment i would appreciate it more if you can include a rating thnx!

I tried to make the game as challenging as possible. You should have enough units to take over every town on the journey to the capital and even Agincourt which is surrounded by massed knights.
In my next part (Hundred Years War Finale) It will feature English Defensive units (you will be playing as the french) to increase the difficulty. Gun-Powder will be quite significant for that scenario.


[Edited on 06/23/04 @ 07:35 PM]

Map Design3.0
Playability: 3
very nice scenario and fun, you had to have stratagies to win it.

Balance: 3
IT was Eaaasy... the british had much more troops than the french.

Creativity: 4
creative. you inserted the famous battles of the french and the british and you used many many units in the scenario.

Map Design: 3
didnt really looked like france but it was ok.

Story/Instructions: 4
I didnt really understand it but i understood if wsa some historical battles between the french and the british.
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Map Design3.0
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Size:189.60 KB