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The Brazilians
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Author |
File Description |
Arcanjo TM |
Posted on 07/08/04 @ 02:21 PM (updated 07/19/04)
New nation: the Brazilians, instead of the Indians.
To know how to install and play, read the readme file.
Features:
The Brazilians have the Power of Miscegenation.
Buildings do not rise in cost except for Wonders, Towers, Lookouts, and Forts, which rise at half the normal rate, and Cities, which rise normally.
+6 City economic radius and +15% Caravan income.
Brazilian's unique units
Tupiniquins - replaces the Ancient Age bowmen;
Guaranis - replaces the Classical Age archer
Bandeirantes - replaces the Gunpowder Age arquebusier (yep, I modified the Bandeirantes' attributes)
Voluntarios da Patria - replaces the Enlightment Age musketeers
Pracinha - replaces the Modern Age infantry.
Additional stuff
I added a new buildingrules.xml file in the mod, that will allow you build some houses, office buildings and other ones.
I added the Siegeship, Pirates and the Corsair units, that any civ. can build at the Docks, in Classical, Gunpowder and Enlightment Ages.
They don't replace any other ship.
These two last ones have the same graphics that the Frigate and Man'o War, but different settings.
I added the Ironclad and Humvee units as uniques for the Americans. The Ironclad and the Humvee don't replace any unit.
I added the Nuclear Sub that replace the Attack Submarine to the Americans and Russians.
I added the Imperial Guards to the French, that don't replace any unit either, they upgrade automatically to Machine Guns.
I hope you enjoy this mod. |
Pages: « First « 1 [2] | Author | Comments ( All | Comments Only | Reviews Only ) |
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muskrat |
Posted on 08/11/04 @ 08:15 PM
Hi I downloaded your mod but I dont know where to put it. Which folder do I put it in for it to work? |
Gangstaman590 |
Posted on 09/02/04 @ 01:58 AM
I just downloaded it and after reading some comments on it here, so I decided to re-mod it. If you would rather have the south american type art set(aztec, inca, mayan) then go into the tribes folder for the Brazilian mod inside your mods folder and a tthe bottom where it says
0 European
7 Colonial
7 Colonial
Replace it with.
2 American
4 American
4 American |
montero |
Posted on 01/08/05 @ 12:57 PM
hey there...well im not brazilian...at least i am south american...we the best etc etc...now a little sugestion...hmm well i read about your arquitecture problem in the mid-enlightment ages...and i thought of something: seeing as those ages (ok, not the middle, but the gun and enlightment) represent the portuguese domination of brazil, you could maybe use the mediterranean arquitecture set? it's the same one used by the Spanish, it's a portuguese-ish...ish look, and has a nice modern semi-tropical look in the later ages...just a sugestion tough, thanks for the mod |
RHallucination |
Posted on 07/27/05 @ 10:17 PM
oO i think that our unique units came kinda odd... X D there are too many indians! Let´s do just like BHG did with the Americans for TnP. (not exactly, since they also created 2 native american nations...) How about putting "FEB" light infantry and FAB fighters for Industrial Age? The Urutu tank would be a great idea, too... just don´t forget that these can walk over rivers with no penalty : P
The buildings you chose are ok... but it would be really good to see some "unique" BR buildings, maybe just by changing some textures. Bom trabalho!
[Edited on 07/27/05 @ 10:23 PM]
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max_cowboys |
Posted on 04/20/10 @ 10:14 AM
Well is very good,but where is SENTA PUA unique unit? |
Pages: « First « 1 [2] |
HGDL v0.8.2 |
Statistics |
Downloads: | 2,792 |
Favorites: [] | 0 |
Size: | 663.88 KB |
Added: | 07/08/04 |
Updated: | 07/19/04 |
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