Description: This scenario encompasses Emperor Napoleon's final battle against the British
under General Arthur Wellesley and the Prussians under Field-Marshal Blucher.
The map was specifically designed to protect the economies of both sides to provide a steady
income for war.
Victory is decided by destroying the opposing side's exposed wonder.
The barracks, stables and siege factories are finite and exposed to the enemy.
AGE: Enlightenment Age
LOCATION OF BATTLE: Near Brussels, Belgium
SUPPORTS: 1-6 players
Some of What's New:
-artillery bombarding infantry preceding battle more likely but much softer
-Napoleon, Wellington and Blucher make an appearance on the field
-CPU player troop movement improved
-capturable points on battlefield to support territory gains but do not dominate
-troop visibility increased to encourage united fronts and troop positioning
(it took everything fun about std and combat and made it into one of the funnest team scenarios ive ever played. There is a goldmine for strategic enthusiests)
(Balanced and unique nations with unique units make it a great play from all points of view)
(i alrdy said why)
Map Design: 5
(Awesome map, rivers, trees....so many strategic points here and thigns to utilize to try and flank your enemies. this is hands down awesome scenario)
(Story is hardly needed here yet there is one and it is neither dry nor drawn out. quick simple and staright to the point, dont expect a novel here, but expect to be driven and taken into the historics)
Hands down my favourite scenario of all time. sry for not ratting this until now when everyone else is basically done playing ron.