I just noticed this mod - I put a mod in my latest modification (not posted yet) that does something to similar effect - 999 nukes before the armogeddon clock ends and 20 more when missile shield is researched!
[Edited on 12/19/04 @ 04:40 PM]
Posted on 12/24/04 @ 05:38 PM
this is for people that don't want to override there rules.xml and still want to be able to launch 4000 nukes
1. open your rules.xml
2. then push CTRL+F
3. then put in 'ARMAGEDDON value'
4. when it shows then you can change the value to what you desere.
5. but don't forget to change the next 2 rules too or it might not word, or maybe it wil, i haven't tested it yet
Posted on 01/02/05 @ 12:41 PM
It works nice in the Rise of Nation Gold Edition..:)No problem at all ..I get over 8000 + Nukes Wah ha ha ha ..Good Job..:) I rate this as a 5...
Posted on 01/02/05 @ 12:47 PM
(Insert Rating analysis here)
Good job again..:)
Posted on 11/20/05 @ 01:08 AM
I'm gona have so much fun with this. I played this one Senerios where the outher army nuked the crap out each outher and the clock keep going down.
Posted on 01/02/10 @ 01:42 PM
How exactly do you install this? I put the rules.xml file in Armageddon.rar in my data folder in Rise of Nations.
And I put the info file in the main rise of nations folder ( ex. C:/Program Files/Rise of Nations )
Now when I run the game it says " number of tribes did not equal num tribes in rules.xml "
Please help me, I can't re-install the game because I lost my CD AND my CD-key. And no I don't have a backup rules.xml file. Please help me out. Thanks!