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World War 3 version 1.5 (RON)
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Author |
File Description |
uthum876 |
Posted on 12/14/04 @ 08:43 PM (updated 06/30/05)
File Details |
Needs T&P?: |
No |
Sorry About the Last Update but I think all errors are fixed
This is my final update.
Changes:
Americans
-New M1A2 Abrams MBT unique unit, same model and art as in the game, but cheaper and created faster.
-Humvees, unique unit-art and model exclusively from the expack.
-new art for the Stealth bomber
Israelis
UU: Massada Defenders, Prateorian Guards, F161 storm, Humvees, IDF assault Force-these guys have some really good art, they actually look Israeli I created them myself.
Their powers are the same as in my old Israel mod. They replace the Incas, and they start in the Middle East when you play CTW campaign.
North Koreans
UU: Elite Hwarang, Royal Hwarang, Conscript Infantry-with unique art, Conscript Assault Infantry-with unique art.
The conscript infantry units are stealth, this is to symbolize North Korea secretive nature.
The North Koreans start in Northeast China on The CTW map, they replace the Aztecs, this is because they are very militaristic and the Aztecs have the perfect powers.
Russians
-same as in the last update, but they get a new icon for their t80's.
Chinese
-PLA assault Infantry has new art, they have special snow camoflauge on winter maps and on jungle maps they automatically switch to green camo uniforms. These guys are awsome because they have the fastest attack with their machine guns.
French
-new leaders
UU: they get ODA and Unit35's Leclerc MBT, Super Etndards, and Mirage 3000's from the X-pack.
British
UU: SAS, and Harriers.
Germans
-new leaders
-Now they recieve 5 free fighters instead of two.
-Leopard tank stats have been greatly improved making it the strongest tank perhaps in the game.
Egyptians
-new leaders and capitol changed to Cairo
Other Modifications
-All soviet powers get t-72's, there is new art for the MIG's.
-The Russians, Chinese, North Koreans, and the Mongols, know recieve yak fighters in the modern ages.
-There is a new RPG-Unit for soviet the Chinese, Russians, North Koreans, Mongols and Egyptians. The Mongols and Egyptians now share an Ak-47 assault infantry unit.
-Soviet Civs now recieve Migs, with different, art for their aircraft carriers. This makes it more realistic.
I hope You guys like this, it took me along time to do this.
------------------------------------------------UPDATE:
-Now selectable on the mods menu.
-The TAP version will be ready soon after I am done with my WW2 project.
So guys enjoy for now, and remember it only works for the old RON not the X-pack. |
Pages: [1] 2 3 4 5 6 » Last » | Author | Comments & Reviews ( All | Comments Only | Reviews Only ) |
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uthum876
File Author |
Posted on 12/14/04 @ 11:38 PM
Hey guys, please open up the unitrules file with word or word pad and rename the unit "Yak" to fighter, and the unit named "Mig" to jetfighter.
Oh and I forgot to mention that only the North Koreans, Israelis, Americans, Chinese, Russians, French, and the British have nuclear weaponn. This is to show the nuclear powers of the world.
Okay stay tuned, I am going to put in a new Iraqi civ. with unique arab art, I will replace the Mayans with them. That will get rid of all the American civs so then I can use those art files to create a new unique arab artset, the Egyptians will get this art set when I am done too. I am also working on a new german mod. |
uthum876
File Author |
Posted on 12/14/04 @ 11:42 PM
Please give me some ideas to improve this mod and of course tell me any problems with it.
thanks |
uthum876
File Author |
Posted on 12/14/04 @ 11:49 PM
And remember its only compatible with the original RON, I will make one for the X-pack if there is popular demand and as soon as i get it |
hdrider |
Posted on 12/16/04 @ 03:10 PM
Hello,
First of all, this is a GREAT mod. Excellent work.
Now, could you create this mod for T&P ??
I hardly ever run the original RON except for certain mod I like.
Thanks,
Jj
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uthum876
File Author |
Posted on 12/16/04 @ 08:20 PM
Thanks for the feedback, I am glad you like it. I will make one for the X-pack, but I don't have it yet, I'll get it soon.
The only reason I made it for the Original RON was to add some spice to it, because it was getting dull. But I will definately make one for RON TAP. |
KyleJAY |
Posted on 12/20/04 @ 05:01 PM
This mod sounds fun! But Maybe u should give a readme and tell me how to install. Thank you. |
KyleJAY |
Posted on 12/20/04 @ 05:04 PM
Rating: 5
(Insert Rating analysis here)
Additional Comments:
Good Work! I played at a friends house. Please tell me how to install. he wont tell me. :-( |
uthum876
File Author |
Posted on 12/20/04 @ 05:39 PM
Sorry about that,
I had a readme but I forgot to upload it. To install take all the art files, TGA's and BH3's, copy and paste it into your "Art" folder. You may want to back up the art files that you don't want to be lost forever. Next take all the data files and put them in the "Data" folder, copy and paste. Take the conquest map file and copy and paste it into the "Conquest" folder. And lastly take all of the tribe XMl files and copy and paste them in the "Tribes" folder. If you don't know how to get to your RON directory, got to your hardrive, go to program files, then go to microsoft games, and then go to Rise of Nations. All the Art, Data, Conquest, Tribes, folders should be there.
Remenber what I told you about the Yak and the Mig, its the topmost comment that I had posted on this page. You have to do this because there is some sound conflicts. |
KyleJAY |
Posted on 12/20/04 @ 06:19 PM
Hmm.. i tried that... Do i have to change the the files Mig and Yak to fighter and jetfighter to get it to work because i did what you said and it still won't work.... i wonder whats wrong... Thanks for the responce. Ill try again.[Edited on 12/20/04 @ 06:20 PM]
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uthum876
File Author |
Posted on 12/20/04 @ 09:05 PM
Yeah just do that, it worked for me, and try turning down the music a little after you do that. |
Pages: [1] 2 3 4 5 6 » Last » |
HGDL v0.8.2 |
Statistics |
Downloads: | 8,329 |
Favorites: [] | 0 |
Size: | 3.87 MB |
Added: | 12/14/04 |
Updated: | 06/30/05 |
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