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Downloads Home » Game Modifications » Uber Resources

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Uber Resources

Author File Description
Snakely Uber Resources
a modification for Rise of Nations 1.03
by Snake (www.s--l.com)

Unzip to Rise of Nationsmods; if you don't have a mods folder, you need to create one. In the game (either Quick Battle or Multiplayer), select "Uber Resources" in the "Game Mods" listbox. Enjoy :)

If you have problems, concerns, or opinions, you'd be best off contacting me on AIM. My SN is slserpent. Otherwise, you can email snakely9@hotmail.com.

What this mod does:

-elite merchant
pack 50% faster
deploy 25% faster
move 33% faster
+1 to los
create 25% faster
33% more hp
groovy colors ;)

-changes to nubian nation powers and wonders
nubian merchant hitpoints, rare bonuses, and merchant cost nerfed by half
porcelain tower rare income also reduced by half

-rare resource bonus increases
relics from 33% to 60% research speed
wine from 20% to 50% unit upgrade cost
papyrus, dye, furs, and silk from 25% to 50% library research cost
spice from 20% to 50% caravan income
salt, horses, and rubber from 15% to 30% unit cost
sulphur from 20% to 40% siege unit cost
amber from 10 to 40 market price offset
silver from 15% to 33% age cost
tobacco from 10% to 25% building speed
marble from 10% to 25% wonder cost
cotton from 25% to 40% unit creation speed
bison from 33% to 50% granary upgrade cost
copper from 20% to 33% unit hp
peacocks from 10% to 25% population cap (don't need colossus anymore :P)
sugar from 10% to 25% reduced food cost
coal from 25% to 33% reduced timber cost
diamonds from 10% to 25% commerce cap
gems from 2 to 6 territory bonus
aluminum from 15% to 33% air cost and 25% to 40% air speed
whales from 20% to 33% ship speed
obsidian from 1 to 2 archer, fort, town, etc. attack
wool from 15% to 50% citizen cost and 33% to 50% creation speed
uranium from 5% to 25% nuke cost reduction and 10% to 33% nuke speed
titanium from 50% to 75% reduced attrition damage

-resource availability
rare resource availability spread out between the ages to prevent huge rare war at the beginning of a game
oil and oil wells available in enlightenment age to prevent sudden onset of oil in upgrade costs, refineries still require industrial age

-rare resource bonus resources
most rares have increased production by 200%
some have changed bonus resource type

What I may include later (if I can figure it out):
New unit pictures in the interface for the Elite Merchant
New sounds for the Elite Merchant
Continue to better balance the resources and bonuses
Fix donkey animation (walks a bit slow for his speed)
AuthorComments & Reviews   ( All | Comments Only | Reviews Only )
Annihilator105 This is a great mod. It actually makes those rare resources worth getting! I allways play with this mod on.

[Edited on 07/17/04 @ 10:46 AM]

File Author
me too! ;) make sure you snag the T&P version of this mod in the mods section if you have the expansion. also, try out my uber script creating tool for quick battles and multiplayer in the utilities section. it offers a plethora of options that makes using some other mods and scripts worthless, and without the hassle of xml editing or learning to script.

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HGDL v0.8.0

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