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Squad Leader

Author File Description
Meat Puppet NOTE: This scenario was created without custom scripting, using the standard scenario editor included with the RON Thrones & Patriots Expansion game. It therefore may not be compatible with the standard RON game.


Mission Briefing: Your paratroopers, supported by some light armor and artillery pieces, have taken a village in German-occupied Holland. As a result, a number of Dutch villages and farms have risen up against the Germans and are held by partisans. You have established a base and the Allies are airlifting in materiele and fresh troops. You start with a stockpile of resources and, using this limited start, can configure your offensive force any way you like. Resources will continue to come to you, but trickle in slowly. Therefore, you should do your best to preserve your strength over what will be a long, hard fight.

The Germans may launch a punitive attack on one or more of the villages, so you may want to reinforce the partisans with a squad or two. Meanwhile, the Germans hold the map and are deployed in depth. Your opponent is Captain Rommel, a veteran of the Eastern Front who will likely never surrender even if the situation is hopeless. However, he is unlikely to launch a major attack against you and will stay on the defense. (Another paratrooper assault has cut their communication lines and he has no airpower, which has left his forces "blind." But when they see you, they will attack fiercely.) Rommel has deployed strong defenses across the entire map. The only safe havens for your forces are the Dutch villages and farms.

Your objective is to clear German forces in one of the major lanes--right (east), center or left (west), and then strike south to liberate Dutch resistance leaders and intellectuals being held in a concentration camp. The concentration camp is highlighted. When you do so, you win (the game will not declare you winner, though; you can go on and kill more Germans or stop the game).

The Germans have deployed numerous ambushes, including setting up MG-42 teams in the abundant woods. In other places, such as villages they still hold, they are reportedly deployed in strength with armor and artillery. You can take your time and take the enemy positions down methodically, because Rommel is unlikely to be reinforced.

IMPORTANT: The Dutch Underground says there are two military supply depots in the area, one in the east, and one somewhere in the southwest. If you can reach these supply depots and destroy their defenses, you can access significant new materiele with which you can build new forces. Note that your population limit is 50.

I created this scenario because I wanted to try a game where there were no cities, but instead two armies in realistic tactical combat. To add interest, there are several features of the map that are what-ifs, such as the supply depots. The map has a strong "fog of war" feel to it. The Dutch provide an interesting source of intelligence and safe havens (an attack strategy might be to connect the "dots"), but otherwise cannot help you much. You can configure your own attack force and reinforce it. The game AI did not offer me the possibilities I would have liked, but you will find the Germans an aggressive and worthy opponent in this scenario.

I hope you like this scenario and thanks for playing. If you have any constructive pointers on improving it, please let me know. Otherwise, again, I hope you have fun with it.

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AuthorComments   ( All | Comments Only | Reviews Only )
Lord Of Legends Thanks
Meat Puppet
File Author
Hey Lord of Legends, you design scenarios too, right? Can I ask you for a few pointers? I've been frustrated by a few things in the Scenario Editor.
fentum Meat Puppet,

Any chance that you may be putting your scenario creating skills to work on 1. The Jacobite Rebellion (1745) and/or 2. William Wallace/Robert the Bruce ??

I'd play and review if they were up there ...

Meat Puppet
File Author
Hi Fentum, Thanks for your review and I'm glad you had fun with it. I agree with some of your criticisms but they would require custom scripting. I only do what the standard Scenario Editor allows!

As for the Jacobite Rebellion and William Wallace, let me read up on them and see if I can do a good scenario based on either or both. Thanks for playing - MP
fentum Meat Puppet,

Think of my comments as 'constructive suggestions for development' rather than criticisms !! There's no way you should take any criticism given the volume and quality of work you're putting out.

Meat Puppet
File Author
Hi Fentum - I took your comments as constructive criticisms - no problem! Keep the feedback coming.
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