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Middle East Conflict Campaign
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Author |
File Description |
Le_Grande_Puba |
Posted on 03/29/05 @ 02:48 PM
File Details |
Needs T&P?: |
Yes |
11 Scenario Campaign About Middle East Conflict
This Campaign is about a fictional War in the middle east in the year 2006, The earlier scenarios are a bit easy but as the story goes on the scenarios become harder and harder
By Dr. Karim Al-Bashir
"aka" Le_Grande_Puba |
Pages: « First « 1 [2] | Author | Comments & Reviews ( All | Comments Only | Reviews Only ) |
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Kaiser_Smeghead |
Posted on 04/05/05 @ 06:58 PM
Playability: 5
Very fun to play.
Balance: 4
This was good but I had some problems trying to beat some scenarios.
Creativity: 5
Very good idea. A massive Egypt/Israel war.
Map Design: 5
Great maps. I loved your battle of Eliat map.
Story/Instructions: 5
Great job on the storyline.
Additional Comments:
I loved playing your scenarios. The only problem I had was trying to beat operation raining fire. The Israeli's kicked the asses of my paratroopers and my tanks. Is there any trick to beating this mission? |
StormEye |
Posted on 04/09/05 @ 04:56 AM
Playability: 5
(Excellent campaign mod)
Balance: 4
(Well balanced, but some Scenarios are very easy.)
Creativity: 5
(Excellent enviorement, nice work.)
Map Design: 4
(God map design, i think it only needed more goddies, like trees, resourses, etc.)
Story/Instructions: 5
(It add everything i needed, just perfect!)
Additional Comments:
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worldwar3 |
Posted on 06/04/05 @ 04:21 PM
Playability: 4
(A great pack of scenarios, the theme is very good to, i think you are the first designer to put a large pack of scenarios for single-player game, nice job)
Balance: 4
(You had done a nice job here but some of the scenrios are a too easy to win.)
Creativity: 5
(the all creation of this pack of scenarios gives you a 5 on this area, the rest is excellent too, since the names, history or sequence of events!)
Map Design: 5
(Fantastic city maps, nice done!!)
Story/Instructions: 5
(All the instructions and historical dialogs are great!)
Additional Comments:
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Xeron Brigs |
Posted on 07/04/05 @ 10:16 PM
Playability: 5
Very easy to play.
Balance: 5
The enemies are challenging but are not impossible to defeat with the units you are given.
Creativity: 5
Very creative, not just for the scenario, but mainly for the story behind it.
Map Design: 4
I was not very impressed with the lack of physical features on the maps, but the buildings were placed to make it seem realistic.
Story/Instructions: 5
Tells you exactly what to do and gives a history to boot.
Additional Comments:
The scenario where you had to kill the Israeli Diplomat was a little buggy. I killed the Embassy Guards and won the scenario! |
TheBlackAdmiral |
Posted on 02/21/07 @ 09:19 AM
Playability: 5
I've had fun playing the scenario's
Balance: 4
The scenarios were really quite easy.
Creativity: 4
Quite creative
Map Design: 3
Weak..
Story/Instructions: 4
The idea is original and the instruction were clear, but I missed a real story.
Additional Comments:
All in all a little rough at the edges but fun nontheless. |
WARSAWPACT |
Posted on 09/15/07 @ 12:04 PM
dude it shouln't be called middle east war because it doesnt Depict the Whole MIddle East. |
fleerzy |
Posted on 02/17/08 @ 10:55 PM
Playability: 5
Balance: 5
(Always fairly balanced, no complaints here)
Creativity: 5
(Very creative, good levels )
Map Design: 3
(Mediocre. In Scenario 3 the island had snow on it? Snow in the Red Sea/Mediterranean/Whever that battle took place? I liked the Washington D.C. design, however.)
Story/Instructions: 3
(Scenario 3 had no instructions!)
Additional Comments:
Pretty Good campaign, over all. Not my favorite ever, but not a waste of time. I would call it a "Beta Version" and edit some things.
Suggestions for future editions:
1.Make storyline/instructions a bit more clear.
2.Scale down the number of units. The way you have it right now gives a realistic # of men, but for the purpose of gameplay certain levels would be more fun if there were less units.
3.Try to make things a bit more fast paced. In the best games I have played there has been a pressure to get things done in a certain amount of time. Whether you do that with scripting triggers or by making the enemy less passive I'm not sure.
If my criticism sounds harsh, I apologize. Good overall level, deserves about a 4.4 in current version. |
Lt_SHK |
Posted on 09/05/10 @ 03:50 PM
make MORE!! |
Pages: « First « 1 [2] |
HGDL v0.8.2 |
Rating |
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4.7 | Breakdown |
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Playability | 4.9 | Balance | 4.6 | Creativity | 4.9 | Map Design | 4.3 | Story/Instructions | 4.7 |
Statistics |
Downloads: | 7,268 |
Favorites: [] | 0 |
Size: | 1.80 MB |
Added: | 03/29/05 |
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