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Downloads Home » Single Player Scenarios » Middle East Conflict Campaign

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Middle East Conflict Campaign

Author File Description
Le_Grande_Puba
File Details
Needs T&P?: Yes
11 Scenario Campaign About Middle East Conflict

This Campaign is about a fictional War in the middle east in the year 2006, The earlier scenarios are a bit easy but as the story goes on the scenarios become harder and harder

By Dr. Karim Al-Bashir
"aka" Le_Grande_Puba
AuthorReviews   ( All | Comments Only | Reviews Only )
alifoxey
Rating
5.0
Breakdown
Playability5.0
Balance5.0
Creativity5.0
Map Design5.0
Story/Instructions5.0
Playability: 5
Playing those campigns
Balance: 5
The balance is good

Creativity: 5
the names of the units and the nations are creative.

Map Design: 5
goo maps especially the cities.

Story/Instructions: 5
The story is awsome(Egypt vs isreal)

Additional Comments:
the_tap_man
Rating
5.0
Breakdown
Playability5.0
Balance5.0
Creativity5.0
Map Design5.0
Story/Instructions5.0
Playability: 5
Excellent campaign man

Balance: 5
Very balanced in the later campaigns, the early ones were a bit easy, but i think they were put to shape up the story

Creativity: 5
Fantastic units and buildings

Map Design: 5
The city maps were great, and so was the battlefield maps.

Story/Instructions: 5
Creative story, very interesting


I SPECIALLY LIKED THE BATTLEFIELD MAPS. THEY ARE A COMPLETELY NEW GENERATION OF MAPS MAN. VERY UNIQUE AND ORIGINAL. I EXPECT THEM TO BE THE FUTURE IN FUTURE MAP DESIGNS
montero
Rating
5.0
Breakdown
Playability5.0
Balance5.0
Creativity5.0
Map Design5.0
Story/Instructions5.0
Playability: 5
Great work on making a very compelling campaign, it was great.

Balance: 5
At the beginning it was a little easy, but still posed a challenge, it made for awesome fights.

Creativity: 5
Excellent idea, Egypt vs. Israel, very good.

Map Design: 5
All maps were very well made and posed an interesting form of play.

Story/Instructions: 5
As I said, Egypt vs. Israel was great, and the narrative in a "history" way made it look modern day and interesting.

Additional Comments:
A VERY fine job to say the least, Doctor. I had a blast playing through all those scenarios and got involved in the story against Israel, jajaja.
My favorite maps were: Eilat, Operation Pterygopalatine, and Border Skirmish.
It was an awesome experince, however, there are a couple glitches I wanted to point out (not that they make much of a difference on my enjoyment of the campaign)
-Mission 3: Berdoshim, a Naval engagement. It has no introduction! I mean those little popup windows describing the Battle.
-Haifa Mountain: Somehow, my units keep moving on their own (without chasing enemies) and changing their stance without my command, and when I destroyed all enemy buildings I still didn't win.
-Raining Fire: it seems the AI is active in a default game kind of thing, the Israelis start building cities and Wonders all over the place, as well as putting in attrition upgrades.
-Demona: My enemy was named Seneca, and I was called Darius the Great...

Still, it's a great, involving campaign, as fas as new ideas go, I'd sugest Latin American independence scenarios.

[Edited on 03/31/05 @ 10:03 PM]

Kaiser_Smeghead
Rating
4.8
Breakdown
Playability5.0
Balance4.0
Creativity5.0
Map Design5.0
Story/Instructions5.0
Playability: 5
Very fun to play.

Balance: 4
This was good but I had some problems trying to beat some scenarios.

Creativity: 5
Very good idea. A massive Egypt/Israel war.

Map Design: 5
Great maps. I loved your battle of Eliat map.

Story/Instructions: 5
Great job on the storyline.

Additional Comments:
I loved playing your scenarios. The only problem I had was trying to beat operation raining fire. The Israeli's kicked the asses of my paratroopers and my tanks. Is there any trick to beating this mission?
StormEye
Rating
4.6
Breakdown
Playability5.0
Balance4.0
Creativity5.0
Map Design4.0
Story/Instructions5.0
Playability: 5
(Excellent campaign mod)

Balance: 4
(Well balanced, but some Scenarios are very easy.)

Creativity: 5
(Excellent enviorement, nice work.)

Map Design: 4
(God map design, i think it only needed more goddies, like trees, resourses, etc.)

Story/Instructions: 5
(It add everything i needed, just perfect!)

Additional Comments:
worldwar3
Rating
4.6
Breakdown
Playability4.0
Balance4.0
Creativity5.0
Map Design5.0
Story/Instructions5.0
Playability: 4
(A great pack of scenarios, the theme is very good to, i think you are the first designer to put a large pack of scenarios for single-player game, nice job)

Balance: 4
(You had done a nice job here but some of the scenrios are a too easy to win.)

Creativity: 5
(the all creation of this pack of scenarios gives you a 5 on this area, the rest is excellent too, since the names, history or sequence of events!)

Map Design: 5
(Fantastic city maps, nice done!!)

Story/Instructions: 5
(All the instructions and historical dialogs are great!)

Additional Comments:
Xeron Brigs
Rating
4.8
Breakdown
Playability5.0
Balance5.0
Creativity5.0
Map Design4.0
Story/Instructions5.0
Playability: 5
Very easy to play.

Balance: 5
The enemies are challenging but are not impossible to defeat with the units you are given.

Creativity: 5
Very creative, not just for the scenario, but mainly for the story behind it.

Map Design: 4
I was not very impressed with the lack of physical features on the maps, but the buildings were placed to make it seem realistic.

Story/Instructions: 5
Tells you exactly what to do and gives a history to boot.

Additional Comments:
The scenario where you had to kill the Israeli Diplomat was a little buggy. I killed the Embassy Guards and won the scenario!
TheBlackAdmiral
Rating
4.0
Breakdown
Playability5.0
Balance4.0
Creativity4.0
Map Design3.0
Story/Instructions4.0
Playability: 5
I've had fun playing the scenario's

Balance: 4
The scenarios were really quite easy.

Creativity: 4
Quite creative

Map Design: 3
Weak..

Story/Instructions: 4
The idea is original and the instruction were clear, but I missed a real story.

Additional Comments:
All in all a little rough at the edges but fun nontheless.
fleerzy
Rating
4.2
Breakdown
Playability5.0
Balance5.0
Creativity5.0
Map Design3.0
Story/Instructions3.0
Playability: 5


Balance: 5
(Always fairly balanced, no complaints here)

Creativity: 5
(Very creative, good levels )

Map Design: 3
(Mediocre. In Scenario 3 the island had snow on it? Snow in the Red Sea/Mediterranean/Whever that battle took place? I liked the Washington D.C. design, however.)

Story/Instructions: 3
(Scenario 3 had no instructions!)

Additional Comments:
Pretty Good campaign, over all. Not my favorite ever, but not a waste of time. I would call it a "Beta Version" and edit some things.

Suggestions for future editions:
1.Make storyline/instructions a bit more clear.
2.Scale down the number of units. The way you have it right now gives a realistic # of men, but for the purpose of gameplay certain levels would be more fun if there were less units.
3.Try to make things a bit more fast paced. In the best games I have played there has been a pressure to get things done in a certain amount of time. Whether you do that with scripting triggers or by making the enemy less passive I'm not sure.

If my criticism sounds harsh, I apologize. Good overall level, deserves about a 4.4 in current version.

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Rating
4.7
Breakdown
Playability4.9
Balance4.6
Creativity4.9
Map Design4.3
Story/Instructions4.7
Statistics
Downloads:6,988
Favorites: [Who?]0
Size:1.80 MB
Added:03/29/05