Rise of Nations Heaven
Downloads Home
Review Guidelines
Main site
Code of Conduct

Advanced Search
Game Modifications
New Releases
New Reviews
New Comments

Submit File
Browse Categories
New Files

Downloads Home » Game Modifications » World War One Mod

Download File Post Review Post Comment

World War One Mod

Author File Description
File Details
Needs T&P?: Yes
World War One: The War To End All Wars
Modification For “Rise of Nations: Thrones and Patriots”


Version: Alpha
Percent Completed: 30%
Creator: Roy M. A. a.k.a. “KingRoy1"
E-Mail: KingRoy1@aol.com

________How to Install:
- Keep clicking next using the installer.

________Mod features:
- Over 20 New units
- New trench system
- New Barracks and City Skins
- New terrain texture
- New style of warfare

________Mod requirements:
- You must play in only the following Ages (you cannot choose only one. You MUST play through both Ages): Enlightenment and Industrial
- The mod works with only the following countries: America, France, Britain, and Germany
- Choose the map style as “Great Sahara”, and you will see the new ground texture.

________Mod Info:

-Americans: The Americans have many unique units. One of which being the “Union Infantry”. After the American Civil War, the Union had renamed American soldiers as, “The Union Troops”. It wasn’t until late in the war that the grunt got his name as the, “dough boy”.

-French: The French have a strong unit, the “Poilu”. The poilu were famous French World War One soldiers who wore blue, fuzzy coats and had long beards. This is where they get their name from, since “Poilu”, means “Hairy”, in French.

-Germans: The Germans are a powerful nation, with several strong units. First is the infamous Kaiser Guard. These soldiers are powerful and have a long range, which is useful for defending and laying down suppressing fire. The next powerful German unit, is the Iron Cross Trench Raider. This unit travels in groups of six, and has only a melee attack. Although weak when walking, this unit packs a big punch when fighting hand to hand with enemy troops.

-Britain: Britain has many unique units as well. Their British Tommies, Trench Defenders, Highlanders, Black Watch Units, and Mounted Officers are serve as a great advantage to the British Empire.

Known Issues:
- Game WILL crash if you play as another country, or in a different age.
- Ground texture may be a bit sketchy
- the unique units don’t show up at the loading screen
- the unit info is wrong for most of the units.

What to Add in the Next Version (BETA):

- 2 New countries: Austria and Russia
- More units
- More ground textures
- Add tanks
- Add new artillery
- Add new airplanes (eg: Zeppelin)

If you can Model units for RoN, please e-mail me! KingRoy1@aol.com

All credits go to me and ODA. Thanks ODA!
AuthorReviews   ( All | Comments Only | Reviews Only )
nice dictator
Rating: 5
It looks great, nice new animations

Additional Comments:
The game should have a much higher population cap then 200 even with colossus and peacocks the armies cant really get very big, trench systems are unstoppable and are like easy to build permanent super machine guns, melee attacks are nice, looking forward to see tanks and zeps

no issues that arlready arnt mentioned, however it is a little confusing to know what some units do.. like what do iron cross officers that cost 460 wealth and food do?

[Edited on 04/02/05 @ 03:37 PM]

Rating: 3
(pretty good mod)

Additional Comments:
too limited for a lot of fun, but i guess you had to so you could match the period..
Death Hawk
Rating: 4.8
Great mod!,let down by minor problems listed here:
Planes have WAY too little fuel
Trenches too good vs. ships
Trees are very spase on new map

Additional Comments:other than that a ngreat mod! looking foward to the next one
Rating: 4
(Insert Rating analysis here)
well, it was an excellent mod,
but there are some unlogical things:
some guys have got the WRONG anim's
I mean,these melee germans have some freeky attack,why didn't you just use the phlanx,or better pikemen attack?
also,these trench defenders from the british have a wheird attack:
they've got the musketeers attack(mostly)
and that means that,when they load,they move their guns,and keep their hands normal(uuuuuuh?)
but further,it's giving a great new challeng and gameplay,
wasn't really impressed by these trenches,the more because they are the same everytime(looking in your art-folder learns me that you have made mulitple.)
new units are cool,however,I wouldn't dare to say they are eeeehm...historical accurate.
well,still a very good mod.
Additional Comments:
wheird thing is with your great sahara desert:
palms by craters?not logical!
too bad you stopped with it,was very curious about your austrians,russians.

Post Review Post Comment

HGDL v0.8.0

Forum Username:


Create a new account
Forgot password?
Favorites: [Who?]0
Size:5.77 MB