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Downloads Home » Game Modifications » Battlefield 1943 v. 1.7

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Battlefield 1943 v. 1.7

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Needs T&P?: Yes
I am so sorry guys about all of these glitches. For version 1.7 I have started fresh. This mod will only feature 8 civs:

-United States
-Waffen SS
-Soviet Union
-Free French

For version 1.7 I won't Include the Free French or the Italians, they are saved for version 2.0. In 2.0 I will include new models such as the Tiger 1, Paratroopers: (the Fallschirmjagers, U.S. Airborne troops, British and Italian Paras as well), a Panther Tank, new infantry models, and a US wolverine. For this massive project I need some vehicle skinners. Anyone interested.

A lot of art files have been refined as well and new concepts have been added.
AuthorReviews   ( All | Comments Only | Reviews Only )
nice dictator
Great mod, some minor bugs but still the greatest total conversion since Rise of Napoleon Mod.

This mod is huge:
historically accurate names of guns, tanks, artillery, aircraft..all with unique skins

How did you get anti aircraft to fire at ground opponents? or have the general's bodyguard stand up in the car and shoot?

I think this mod gives it a kind of starcraft kind of feel to it, battles dont last long and draws out lots of blood, and those that do last long are simply epic.

The damage system is hard to adjust to but sure makes everything look alot cooler with planes taking out an entire squad of troops in one run and tanks blowing up almost anything in one hit, it is also kind of nice to see shots miss with fast bullettrails.

The sound! to me the guns sounded as if you were playing a shooter, all the guns have unique sounds.

Oh and i dont mind the tigers, soviet union gets such cheap troops and gets them fast with rocket artillery support and the Americans are the only people with nukes so everybody has a strength.

Artillery reads "upgrades to royal stratoria enlightement age". Artillery shoots far but you cant see what its hitting, perhaps the author may extend the line of sight for artillery?
katuyasha rocket trails are visible from the bottom part of the screen where you have the frames.

Some bugs were:
Artillery saying they upgrade to stratoria or royal stratoria. Kind of anoying how artillery shoots miles into fogged up territory and you cant see whats being hit.

Additional Comments:
This is an extremely big modification and the dream of any world war 2 junkie.

All of the units are based on real combat units and the new skins are great

All of the troops are uniformed and there are countless combat modifications.. how did u get a general to have his bodyguard wield a gun?

I also like the idea that the tech tree, wonders, and units are more historical meaning America has the nuclear monopoly, Germans have v2s, and Russian troops were so cheap

Great sound, unique skins, matching uniforms, everything. Even a few tricks like getting a generals bodyguard to wield a gun and fire, antiaircraft guns hitting ground troops and unique civilization tech trees and wonders.

But since it has some bugs in it i cant give it a 5 so 4.9/5 but its pretty close to perfect! So I'll score it 5 anyways since overall its a great mod

[Edited on 06/04/05 @ 07:29 PM]

Rating: 5
Great mod! I love the sounds, balance betwen units, skins, a lot of action...

Additional Comments:
I like your mod wery much ( mayby because it is WWII muhaha) it need just a few fixes and it will be perfect! Can you fix this:
-King Tigers are to strong
-Add secondary tanks to more nations
Americans: Tank destroyer: M36 Jackson or M10 Wolwerine
-Russians: Tanks destroyer:Is 2, medium tank: T34/85 ( like T34 just a longer barrel)
-dive bombers: Germans:Ju87 Stuka Russians: Il-2 Sturmovik
- I would see here a lot more...
You can found a lot of informations here:

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