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The SWARM: Rise of Joe
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Author |
File Description |
Meat Puppet |
Posted on 06/07/05 @ 05:22 AM (updated 06/13/05)
File Details |
Needs T&P?: |
Yes |
FAIR WARNING: You may get glitches in the scenario that are beyond my control as the script writer. Basically, the RON script editor practically had a nervous breakdown while I was designing this scenario. Ironically, in making a scenario about bugs I had tons of bugs in the scenario editor. The scripting is correct and it plays great on my PC, but you may get different results based on the wonkiness of the scenario editor this time. In any case, I hope you have the same great games I did playing this one. If you see on your screen what I saw on mine, I think you'll have a good time.
DESIGN: This scenario was designed using RON Thrones & Patriots Scenario Editor with custom scripting and sounds.
NOTE!!!!! The folder name is:
Day_of_the_Ants
SOUNDS: There are lots of cool sound effects in this game, so be sure after you download the scenario to keep the sound files in the same folder as your scenario, so they play.
SITUATION: An explosion at a Bioweapons Lab spawns millions of bloodthirsty insects that threaten the entire county--the town of Stanford, the farms of the valley, the town of Buford, and the National Guard base.
You, Joe, are out hunting with friends when the SWARM comes boiling out of the forest. This starts a race against time as you seek to warn the mayors of Stanford, the farmers, and Buford, then get help from the National Guard.
Along the way, you'll see hundreds of insectoid creatures destroying people, vehicles and buildings with rapid speed--like a swarm of locusts. I think the effects of the SWARM came out awesome.
While driving your truck, you'll face hazards along the way--not just avoiding the SWARM, but also avoiding other vehicles. If you come too close to other vehicles during the evacuation of the towns, you will crash your truck and have to proceed on foot.
If you crash your truck, you can go to a nearby car repair shop (Auto Plant) and buy another truck with the limited funds you have.
You also have 10 food (a sandwich), which you can eat to restore Joe's health. Once you eat your sandwich, you have to go to a Food Mart (Market) to buy another sandwich with your limited funds.
Go to the Town Halls of Stanford and Buford, and Chet's house in the valley farms, then the National Guard barracks, to spread the alarm about the SWARM. Sometimes, you'll be fleeing through panicked crowds getting eaten alive and fighting to the end with shotguns. Other times, you'll be directing citizen militias determined to defend their towns. And at the end, you'll lead the National Guard offensive to find the SWARM's Nest, kill their Queen, and end their reign of terror.
COMMAND & CONTROL: You will have some command & control options during part of the game. These commands include:
1 - Step on the gas (increase speed of truck)
3 - Honk (honks, jolts nearby vehicles into moving, possibly in different directions)
5 - Eat sandwich (restores health)
If your truck gets too close to other trucks, you will crash and have to go to a Car Repair Shop (auto plant) to buy another one. The cost is $500. If you have $500, the mechanic will offer you another truck.
If you run out of food and go to a Foot Mart (market), and you have $10, you will be offered a sandwich, which will restore your food to the max allowed (10).
STRATEGY: The SWARM is relentless, unforgiving, bent on blind destruction of everything in its path.
There are 5 missions in this scenario:
1. Warn Mayor of Stanford (white buildings) that SWARM is coming. Go to Stanford Town Hall. This is pretty easy.
2. Warn Chet so he can evacuate the farms in the middle of the map. You have to go to Chet's house among the farms. The problem is that Stanford is now stampeding in panic, with vehicles rushing around blindly, people shooting in little groups, and citizens fleeing. The trick is not to crash your truck. If you crash your truck, you will suffer for it later (read below) (and very possibly get eaten before you get to Chet's house).
3. Warn Mayor of Buford (yellow buildings) that SWARM is coming. Once you do this, all citizens that have fled the farms and Stanford will become your minutemen. Now you can concentrate them and start fighting.
However, if you were on foot, and had to hoof it from Stanford all the way to Buford, the SWARM will get a lot more time to eat the citizens, and that means fewer minutemen, and a harder time beating them.
4. Get to National Guard and get help. You'll have to find a good route through the mountains, and try to use your minutemen to screen your movement, at least for a little while.
5. Find the SWARM's Nest. Captain Romulus of the National Guard will assign you half his forces and keep the rest for himself. He will send his own forces down to Buford to try to save the town, while you are to head west with your army and find the SWARM's Nest.
To find the Nest, you must destroy as many SWARM Hives as you can find (red houses). Some houses will give you knowledge. Once you acquire enough knowledge, the existence of the Bioweapons Lab will be revealed.
After that, you must find the SWARM Nest, somewhere in that area.
(NOTE: If you cannot find the SWARM Nest and get frustrated, there is a "cheat sheet" included with the scenario files, a .txt file, which will tell you how to find it.)
Once you find the SWARM Nest, you click to kill the Queen and you win the game.
FAIR WARNING: I had a great time playing this scenario but I could have done a lot more with it. The problem again was the scenario editor got totally wonky. If you see any glitches, please let me know so I can fix them.
THANKS FOR PLAYING: Hope you have fun playing this scenario! Don't forget that scenario designers do it 50% for the fun, 50% for the glory, so if you like it, please give me a review. |
Author | Reviews ( All | Comments Only | Reviews Only ) |
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StormEye |
Posted on 06/20/05 @ 06:36 AM
Playability: 5
(I dont know why this game wasent reviewed, this is fantastic game MeatPuppet, very ansome and nice to play, one of your best, great idea and god use of scriting and scle funcion, congratulations!!)
Balance: 4
(Its god, but after i played several time it became more and more easy, i think the difficult level here is only about the pratice of the player and the use of the tollbar!!)
Creativity: 5
(Fantastic, just great, nice job in all aspects, loved the insects ( i think they are "camel warrior" in short scale)... everything worked just fine, since the script to the story line!!
Map Design: 5
(Great map, nice town design, it looks real!!)
Story/Instructions: 5
(Nice and trilling game, the story is great and all support information is there!! Nice game!!)
Additional Comments:
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worldwar3 |
Posted on 06/22/05 @ 05:51 PM
Playability: 5
(excellent game Mp, loved this scenario in all ways, its so fun and easy to play that you even dont see the hard work bewind it, fantastic job here men!!)
Balance: 4
(well balanced, a bit easy than other games you have, should you put it more harder, i dont no if it feels the same playing it again!)
Creativity: 5
(Those bugs looked real men, nice work, this game dosent have one glitch, but bugs it has a lot!!! excelent scenario, recomend to everyone!!)
Map Design: 5
(Great town map, the scales you used provide an realistic enviorement to the game, very nice!)
Story/Instructions: 5
(the instructions are great and the dialogs and speechs even better, keep the good work MP!!)
Additional Comments:
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SirRusty |
Posted on 07/21/05 @ 08:18 PM
Playability: 5
(Insert Playability analysis here)
Balance: 4
(Insert Balance analysis here)
Creativity: 5
(Insert Creativity analysis here)
Map Design: 5
(Insert Map Design analysis here)
Story/Instructions: 4
(Insert Story/Instructions analysis here)
Additional Comments:I enjoyed the game except since everything happens simultaneously you can lose a bunch of militia if you slack off, but it was a fun scenario and that's all that matters.
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HGDL v0.8.2 |
Rating |
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4.7 | Breakdown |
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Playability | 5.0 | Balance | 4.0 | Creativity | 5.0 | Map Design | 5.0 | Story/Instructions | 4.7 |
Statistics |
Downloads: | 1,679 |
Favorites: [] | 0 |
Size: | 502.97 KB |
Added: | 06/07/05 |
Updated: | 06/13/05 |
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