could you be a bit more specific about the new things?
King Walker
Posted on 06/23/05 @ 02:02 PM
Hi Battleman, this mod is small but is great... nice job here!!! those Naval explosions when the shot hit their target, those explosions on the ships and the cannons balls that you turned visible, everything is great, it grings a new estimulation to build naval based scenarios and battles!!!
Battleman File Author
Posted on 06/23/05 @ 04:26 PM
Thank You,
This idea still needs work I would like the ships to take fire or smoke damage as they take hits like a tank does, but I cannot figure out how to do it. I also would like effects to show up when naval units are set to bigger sizes.
King Walker
Posted on 06/25/05 @ 11:37 AM
If you finish a V3.0 of this mod tell me something, i´m trying to do some naval scenarios, with your pacth all becames more interesting!!!!
Battleman File Author
Posted on 06/25/05 @ 03:02 PM
King Walker I have reverted to making some scenarios, I could'nt figure out how to adjust
effects in the ocean. In other words I could'nt find a way to change the water splash
effect on a ship. When a cannonball hits a
ship it makes a water spout but it would be cool if the ship started to smoke and burn the same as if you were bombarding a building or a tank. So until I find out how to manipulate the graphics in order to do this version 3 is on ice.
ABC1234
Posted on 08/06/05 @ 06:13 PM
where do i install? please help me, im a just a nub.
SwinginBlade
Posted on 11/13/05 @ 02:57 PM
heh, poor lil noobie. I actually found out how to download all these by myself, no help. Maybe you should check out the FAQ part of the site or summin, eh noob? hehee...
SwinginBlade
Posted on 11/13/05 @ 02:58 PM
By the way, great mod. I always thought the naval warefare on the game wasn't realistic enough. The land units were always good, and now the sea units are as well. Great Job!