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Downloads Home » Single Player Scenarios » Conquer The World

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Conquer The World

Author File Description
iamcanadian
File Details
Needs T&P?: Yes
READ THIS NO REAM ME TXT INCLUDED!!!!!!!!

What I have tryed to do here make a different CTW map, that isnt turn based. What I have done is divided the map in Countrys (white houses), and terriories (trees). You can't build most buildings, so you have to capture them from the terriores or countrys. There are 6 nations to choose from (British, French, Russia, Italy, Germany, and Turkey) Build up your nation, and CONQUER THE WORLD

I have also included, are u ready for it......... BASIC SCRIPTING!!!!!!!!!!!!!!

(plz note all spelling errors and the fact there is no ireland or Sicily. Feed back is wanted. Any errors plz tell me)


AuthorComments & Reviews   ( All | Comments Only | Reviews Only )
Vygor Wow, neat scenario. First time through, got my butt kicked. Pretty hard for me, somehow you have to get control of the seas or your oil production will die off. Those Russians sure kick butt. The houses that create a barricade between cities make it tough to advance on the map. The map looks great! Very tough, I will have to play this one more to figure out what to do for sure. Great work dude! Removes the city building from the game which is a welcome addition!
wakain don't be so greedy man!
Xeron Brigs
Rating
4.8
Breakdown
Playability5.0
Balance4.0
Creativity5.0
Map Design5.0
Story/Instructions5.0
Playability: 5
No bugs encountered. Veey fun map.

Balance: 4
The enemies were a little bit tough.

Creativity: 5
Very creative. Who would have thought to make a Conquer the World scenario?

Map Design: 5
Great map of Europe and Asia Minor. The idea of using trees and houses for borders was very smart

Story/Instructions: 5
Everything is pretty much explained.

Additional Comments:
The Battlefield 1942 into music was a little uncalled for, expecially when it takes up around 4 megabytes. There were a few spelling mistakes as well such as spelling Boarders "Broaders".
Warspite2
Rating
4.6
Breakdown
Playability5.0
Balance5.0
Creativity5.0
Map Design5.0
Story/Instructions3.0
Playability: 5
Well put together, offers hours of fun. Plus being able to play several countries allows for alot of replayability.

Balance: 5
All WW2 tech, forces are roughly equal, done well.

Creativity: 5
A scenario like this has never been done before. Not the way it is done here. I liked all of the neutral cities to take over. Its like, I hit them with Battleships or Bombers, then walk the troops in, march on and repeat. Was fun!

Map Design: 5
Nice map of Europe, it looked very good.

Story/Instructions: 3
Nothing beyond average or fancy, just conquer the world.

Additional Comments:
This scenario gives hours of fun. Certainly a recommended download. Nice job! Maybe a Pacific Theater scenario with this style would also be good.
Warspite2 Yes, US and Japan in the Pacific War. Just a thought.
wakain pacific:
us,britain(south-east-asiacommand),the netherlands Vs japan.
wakain well,britain used only(well,they haven't done a thing in the beginning)old ships,thinking japan wasn't a threat,
the netherlands used all of their navy(15 destroyers and 5 cruisers and 1 anti-aircraft vessel)but where devastated by the japanese attacks.
(the dutch fleet was destroyed at the seabattle of the java-sea)
the americans started the pacific with worser ships than the british.

britain and the netherlands had together 6 big planes in the area(the british were lost and the dutch stayed okay untill the end of the war because of a dutch way of fighting the british didn't want to use.)
britain had one real squadron and further a few fighters in india.due to an espionage-trick of the japanese were 50 planes lost with crew.so,outnumbered...no.
wakain yes,or better,weak infantry(both sides)extrmely heavy mG's and a special unit(don't know which...maybe manchu inf. for the japanese)which has a good attack,but the same HP.

japanese have together with the dutch at the begin of the war,the best naval forces.
later the americans.
StormEye
Rating
4.0
Breakdown
Playability4.0
Balance5.0
Creativity5.0
Map Design4.0
Story/Instructions2.0
Playability: 4
(Great game, recomend to everyone, it has something diferent from others of its kind!! The only problem with this micromanagements its sometimes the playability, some contries are too small and it becames hard to move armies on it or even defend it, but this or like the tanks battles that fire from one contrie to another is something that you can not control in this type of game!)

Balance: 5
(Very nice work, the enemies are competitive that makes the game hard, right like it should be, good job!!)

Creativity: 5
(The are too many problems when we make a game of this type, but you resolved some of its problems, the borders idea is great such as the neutral contries too!!)

Map Design: 4
(This kind of maps like i said on the top is one thing, realism!! But the Europe and Minor Asiamap is great!!!)

Story/Instructions: 2
(In this kind of games its takes very much work to script the all thing, but you should try it... more instructions and more events on popup dialogs!!!)

Additional Comments:
eXocet
Rating
4.0
Breakdown
Playability4.0
Balance4.0
Creativity5.0
Map Design5.0
Story/Instructions2.0
Playability: 4
Really good hours of fun playing it. Only sometimes my units got stuck at the boarders when sent to a destination.
If have an old computer (Athlon 1800, 512 Mb, Geforce4 Ti) but it never had any lags.

Balance: 4
Some nations can be overrun (too) easy.
The Russians are very tough. (nice!) It took me hours to ctw.

Creativity: 5
Never seen a map like this one. Very creative idea.

Map Design: 5
Good map. If you capture enough cities in the beginning you will have enough resources to fight the Russians in the end.

Story/Instructions: 2
Poor story line but I did not miss it.
Also, some language errors found. (baorders etc.. but can that not be changed in a breeze?)



Additional Comments:
If a bit more interaction with the player the map would be perfect.

Conclusion:
Very good map. Hours of fun will be yours!


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HGDL v0.8.0

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Rating
4.4
Breakdown
Playability4.5
Balance4.5
Creativity5.0
Map Design4.8
Story/Instructions3.0
Statistics
Downloads:4,577
Favorites: [Who?]0
Size:4.18 MB
Added:07/01/05