Modern Civilization (T&P) Montero v.1.02
Aha, it's in again, version 1.02 of my Modern Civilization mod. A little bit of modifications, gave a lot of units real life names (think T34s) and added a bit of touches here and there.
Feel free to play with the completed nations and watch the others, you have full permision to tinker around, but if you make it public, you must give credit to the original author (aka, Me)
Special thanks to edilberto, who created many of the skins found here.
Again, fully completed and playable nations are:
Saudi Arabia (Dutch)
Other nations are:
-Australia (Iroquois) - Zero work done on them, asides from giving them SAS in Information and giving them correct city and leader names; and architecture/unit art.
-Vietnam (Koreans) - Gave them T-55 MBT UU, however, due to some kind of problem, their icon does not appear at the Auto Plant, to build them (temporally) press "H"
-Argentina (Turks) - Gave them the Policia Peronista (Infantry) and Axis units in the Modern Age.
-Finland (Lakota) - Only art.
-Canada (Greeks) - Almost finished! I quasi-added the Mounties, don't try to make them they're kind off screwed...
-Nigeria (Mongols) - This one was a surprise, nothing so far, but I gave them the Technical as a support unit at the Auto Plant (doesn't replace anything)
-Irán (Persians) - Gave them a T72 MBT. (Not a UU)
-Italy (Romans) - Updated names and added Fascist Enforcers, only glitch is they don't have a description in Help.xml
-Spain (Spanish) - Same as Italians.
-South África (Bantu) - They get a T72 as well.
-Ethiopia (Nubians) - Same as South África
-Germany (Germans) - Names!
-United Kingdom (British) - Names and SAS.
-France (French) - They get the Leclerc Mk 2 MBT and Mirage 4000 UUs.
-Russia (Russians) - Names, and it has Archmagex's Modern Russian Army mod installed. Great mod! Credits to him.
-United States - Names (a few), gave the Assault Marines a new Desert Skin, made by ArchmageMX, and an Abrams M1A2 MBT (Desert) UU, again, made by ArchmageMX.
-Supply wagons now heal at a moderate rate.
-Raised pop cap to 600, in bits of 75 per Military research.
-Main Battle Tanks fire while moving.
-V2 Rockets and Cruise Missiles are more expensive and take much longer to build.
-European art set gets the MG3 as an Advanced Machine Gun, with a custom gunner skin.
-African nations (South Africa, Ethiopia, Nigeria and Egypt) and the Iranians get the T72 MBT.
-Gave MBTs, Tanks, Light Tanks, Armored Scout Cars, Armored Cavalry, Howitzers, AA Batteries, Biplanes, Fighters and Jet Fighters real life names.
-Took most wonders out, and the ones that remain are avaibable to specific nations only, here they are:
Terra Cota Army - Chinese
Porcelain Tower - Chinese
Eiffel Tower - French
Statue of Liberty - United States
Coloseum - Italians
Kremlin - Russians
Taj Mahal - Indians
Pyramids - Egytians
Space Program - Everyone
Supercollider - Everyone
Simple, just make a new folder in your Rise of Nations directory (not T&P) named “mods” and paste the entire “Modern Civilization” folder inside, next, select everything inside Modern Civilization/art and paste them in your Thrones and Patriots art folder. Afterwards, start RoN, start a Quick Battle and select “Modern Civilization” from the “Selectable Mods” field, close to the Map selection field.
Then start up and play.
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this mod has fixed many errors from the original rise. Example is the arquitecture of the mesoamerican civs (aztecs, maya inca) how in a enlightment age these guys has nidian buildings and no sign of the spanish influence?
the other curious charateristic is the tank units, every single civ has a diferent tank. And finally the actual leader names and the divison in blocks between the ages.