Note: All credits for map go to it's creator (I don't know name)
In this scenario i greatly reduced each unit's speed, range and LOS. This not only makes the scenario much harder, but it better represents the distance between point "A" and point "B". However if you want the stats reset to normal, just ask and I'll post a second version with reg. unit stats.
Also if youre playing the Axis, I would recommend putting a very, very large defense force of Germans/Italians at Berlin quickly after the start. You'll find out why.
Finally, the French dont get any conventional units beyond what i placed. They'll need to use partisan warfare.
I found it very tough considering I barely scripted it at all (I haven't beat the Axis campaign and i made the damn thing).
If there's any bugs please let me know and I'll get on fixing it ASAP.
(Insert Playability analysis here)
It was really fun playing this scenario. I haven't played my mod for along time and this just made it even more enjoyable.
(Insert Balance analysis here)
I liked the balance. Thats mainly because I was able to predict Russia's strategy I pretty much knew how to deal with them. I don't know about other people though.
(Insert Creativity analysis here)
Its good to see some scenarios of my own mod.
Map Design: 4
(Insert Map Design analysis here)
Map was okay.
(Insert Story/Instructions analysis here)
Overall a good scenario.