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Downloads Home » Single Player Scenarios » The Battle for The Sea 2

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The Battle for The Sea 2

Author File Description
marce61
File Details
Needs T&P?: Yes
The Battle For the Sea 2

This is my first attempt at creating a scenario based on a historical battle. The information contained in the scenario(s) are summaries of research found pertaining to the actual battles. There were three major battles at the City of Ypres. The battles are infamous because of the attrition strategy used by the General Officer Corps and the use of "Mustard Gas". (See MOD notes)


All pertinent research sources, would have taken up all the space in this area.

Key Points:

1. The Germans had just taken the City of Antwerp
2. The British had blockaded the Port City of Zeebrugge (Lord of Admiralty-Winston Churchill)
3. The alley forces where pushed back to the area in the scenario.

4. The Germans, 4th, 6th and 15th Army Corps
The allies, the Britsh, Canadians, and French with an Algerian Corps(Indians).

5. The British and German Armies still had horse mounted Cavalry Divisions at this point the Tank was used at the third Battle of Ypres, where they got stuck in the mud. I think seven(7) where deployed. More importantly, I did not include alot of horse Cavalry, just enough to try to stay in the historical parameters, and, I don't know how to script/reverse the tech age for just one unit (Carabineers/Hussars).

MISSION:

I have created two (2) scenario depicting the battles:

1.Ypres Salient- this version was intended for beginner to intermediate players. You will command one nation.

2.Commander-In-Chief-this version was intended for intermediate to advance players. You will command all alley forces.

Note:

I am basing skill level(s) on these key points;

If you can utilize all Function Keys and Advanced Options you are an Intermediate to an Advanced Player.

If you have been playing RON for a good period of time, and have good miltary tactics, with the "speed of the mouse", I also consider you an Intermediate to Advance Player for this scenario.

Despite my ignorance to MODS, I was able to include a Smoke Mod, graciously provided by PROBED69, it goes in you Art Folder, MAKE SURE YOU BACK UP THE ORIGINAL. After your done playing just reverse in your RON directory.

Hints:

1. Manage your troop assets and use the trenches to your advantage.
2. Ignore Nation (6), they are there to layout key reference points to the battlefield.

SHOT OUT TO:

ODA-YOUR COMMENTS TO AN EARLIER THREAD GOT PROBED69 CURIOUS, AND HE CREATED THE SMOKE MOD FOR ME TO INCLUDE IN THIS SCENARIO, THANKS.

MEAT PUPPET---YOUR SCRIPT TUTORIAL WAS A BIG HELP MAKING THIS POSSIBLE, THANKS.

for iamcandian, sorry, I couldn't just do Passchendaele, their heroic stand, goes down in history as one of the greatest stands of any Army on the field of battle. Hopefully your skill will let you play Commander in Chief.

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AuthorComments   ( All | Comments Only | Reviews Only )
probed1969 I like this one better than the first. I'm able to control all the allied forces and try to keep them out of trouble. Even though I don't always succeed. =)

The Mustard gas looks cool. I'm glad it worked out so well. I'm keeping the green smoke in my game.
marce61
File Author
Yeah, the green smoke looks great, you can quickly make the distinction from the artillery fire, and the coloring is consistent on what was reported from observers at the actual battle. Thanks again

Swngblade, reports that he is a canadian, and commented, in the one nation version, that the Canadians, urinated on towels, and covered their mouths, to relieve the effects of the mustard gas attacks at Passchendaele.

Sounds exciting...:(

[Edited on 04/16/06 @ 07:43 PM]

SwinginBlade awesome man...how come u apologized to iamcanadian only and not me for not doin the glorious stand at Passchandaele ;) maybe next time u should apologize to ALL canadians...ehe...great scenario
SwinginBlade try Vimmy Ridge next time...do some research too. After the other allies couldn't take it, people were shocked to see the 'ole Canadians comin' in and bootin' out the germans. s'one of the many acts of valor they showed in WW1. I think there's a war memorial for the canadians at vimmy ridge that stands to this day, seen it on tv. keep up the good work, man.
marce61
File Author
I thought there was only one, LOL.

What front is this battle? I am consumed right now with the next battle, but, I will take from your enthusiasm, that this is a battle worth re-enactment.

Or is this just a ploy, for you two canadians to get me to do an exclusive canadian scenario? ....,LOL.

I like WWI because it's just down-right ugly in your face warfare. But, it's hard work writing the scripts because of the intensity of the fighting.

The research part, you can believe, I will thoroughly review, The scenario has to cover the major portions of the historical battle, and significant key points, in my opinion. If, I can't make the keys work scripting, or natural ai, I won't attempt.

Fiction is too easy, LOL

Good eye, I new about them covering their mouths with the "tainted towels", but, frankly, when I was writing the scenario, it went right by me.

SwinginBlade lol...that'd be weird, seen the lil riflemen covering their mouths with yellow towels, hahaa... but it really happened, so maybe we shouldn't make fun of it, as real heroes(and canadian ones at that) stood their ground.
---check this out, found it when u asked for more information...

http://en.wikipedia.org/wiki/Vimy_Ridge

and no, im not kiddin. this is a very important canadian event, as we played the PRIMARY role in taking the ridge.
come to think of it, it was also a heroic battle of how we won the war of 1812, too ;-)
marce61
File Author
swingblade- You didn't seem to grasp my comment well. First, that comment was meant for probed69, he can explain his position on the comment if he likes.

To clarify my intent, first, I'm a combat vet,enough said. Second, my comment as a combat vet, was meant, "as", it must have been disgusting and horrible to have to put a "piss rag over your own mouth" to just keep yourself functioning and alive!!

And I know your memory is not so short, that you forgot me mentioning the incredible and heroic stand they made at Passchendaele, as a intro to the Scenario.

Hopefully, were on the same page now, I agree, Vimy Ridge, Western Front, is a part of history where once again the Canadian army fought in valiant fashion, see the thread I LEFT, "Canadians" in the General discussion area.

iamcanadian- I'm glad you enjoyed the scenario, and, yes, I'm am attempting to create a set of scenarios, that I think I can successfully re-enact. However, YOU DID WHAT, come on dude, get you hands dirty, LOL. You get some help if you make a tactic error or two.

I should've mentioned this in the Scenaro description. Inorder to have the constant bomardments of artillery throughout the battle, primary weapon in WWI, I increased the LOS and RANGE on the Artillery pieces, you took advantage. Slick canadians, JOKING, LOL...

When I was making C&C I was thinking of the threads you left about not having an opportunity to play as you home nation, so you and the rest of your countrymen comments have been appreciated, it seems to have been worth the effort to make Version 2.

[Edited on 04/21/06 @ 12:01 AM]

SwinginBlade srry for my misunderstandin, man...
marce61
File Author
I am glad you liked the scenario. I feel the same about WWI vs WWII, WWI was much more ground troop intense and quite frankly history doesn't cover the heroism displayed in this War well. That was my goal in creating this scenario.

Your comments on the scripting are encouraging for me, WW1 battles are extremely difficult to script, at least for me anyway. The Army troop sizes and intense ground warfare are taxing on the Scenario Editor (Watching the frame rate like a time bomb, LOL).

If you have too many units you get performance issues and you may limit other players ability to play the scenario as intended.

Unfortunately, to get it to work close to historical accounts of trench warfare, it was hard for me to get the balance just right.

You are probably correct, quite frankly, it goes from challenging, then, it becomes easy, but, I feel you have to REWARD the player with an ending. Fortunately, like yourself, most players understand that most of the WW1 battles ended in stalemate, so the dropoff of balance is tolerated.

I'm working on the sequel currently, and the scripting hasn't eased, LOL. But, I'm hoping to keep the scenario challenging to the end.

Once again, thanks for your rating and comments. Keeps me going/trying to re-create these battles.

[Edited on 04/26/06 @ 06:57 PM]

carcf2002 After downloading, to what folder should I save the file to?

Would I be able to take a look at the script?

Regards,
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Rating
4.7
Breakdown
Playability5.0
Balance4.0
Creativity5.0
Map Design4.5
Story/Instructions5.0
Statistics
Downloads:943
Favorites: [Who?]0
Size:539.02 KB
Added:04/15/06