CommandoBeta
Member
posted 05-06-14 08:24 AM EDT (US)
I've been playing Rise of Nations co-op with a friend, and we've had the same problem twice now. We play against AI, and as you undoubtedly know, the AI likes to declare war alot but will also accept peace often. So we were playing a game, 2 real players vs 1 computer, and the real player I was playing with proposed an alliance with with the AI. The second he did this, he got a message that he was victorious and that I had been defeated. The only victory condition we had enabled was Conquest, and in the achievements tab it said 'Victory condition = none'. This happened before too where I was at war with him, and he made an alliance with a remaining bot, and I was defeated and he was victorious.
Does anyone know what victory condition is met in these cases, and how this can be prevented?
M o d
Member
posted 05-10-14 06:52 AM
EDT (US)
1 / 1
is it the last opponent being eliminated from the game?
or are there any other players left?
if there are others, they have to be opponnent of all of the alliance members..