Hey guys, I'm diving into the amazing world of creating new campaigns for RoN, however there are some basic things I would like to know. I tried searching it everywhere, but I couldn't quite find what I was looking for. For now, my 2 biggest questions are:
-Is it possible to have more than eight nations in a given Conquer the World campaign? It doesn't need to be more than eight in a single battle, but more than eight nations fighting eacht other for the conquest of the world
-If the above option is possible, is there a way to trigger the spawn of civilizations mid-game? For example, imagine that after conquering a set of territories, one of those territories "revolt", changing it's ownership for a entirely new player(AI). Or perharps the Huns just "appear" in the eastern provinces in a Rome game, after a certain numbert of turns.
I understand these might be beyond the scope ofmodding this game (perharps they are hard-coded within the game), but after watching mods like DonTheDime Global Conquest, and that Quick Battle Enrichment script, I really don't know what are the limits of modding here :P
-Is it possible to have more than eight nations in a given Conquer the World campaign? It doesn't need to be more than eight in a single battle, but more than eight nations fighting eacht other for the conquest of the world
-If the above option is possible, is there a way to trigger the spawn of civilizations mid-game? For example, imagine that after conquering a set of territories, one of those territories "revolt", changing it's ownership for a entirely new player(AI). Or perharps the Huns just "appear" in the eastern provinces in a Rome game, after a certain numbert of turns.
I understand these might be beyond the scope ofmodding this game (perharps they are hard-coded within the game), but after watching mods like DonTheDime Global Conquest, and that Quick Battle Enrichment script, I really don't know what are the limits of modding here :P