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Seige of Serirangapatna (Otter's Challenge)
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Author |
File Description |
issamistheking |
Posted on 05/11/10 @ 11:49 AM
File Details |
Needs T&P?: |
Yes |
The Fourth Anglo-Mysore War.
Tipu Sultan and his army are trapped inside the walls of the Serirangapatna city. The Cauvery river that flows around the city is almost dried up. With the help of traitors you have knowledge about the weakspots in the city's walls. You must act fast. To bring this war to an end would mean wiping out Tipu Sultan - The last threat to British East India Company's dreams of ruling the whole of the country. Your trusted ally Nizam of Hyderabad has promised reinforcements but if you don't destroy the fort just before the city then his army will be defeated. Tipu's long time rivals 'The Marathas' have also pledged to send reinforcements in the battle.
Relive this historic battle which changed the course of history allowing the British to establish a strong hold on the Indian Subcontinent. Capture the city of Serirangapatna to win this scenario. This is going to be a very tough scenario but beatable.
This is my first scenario and i am working on my second one. I would love some constructive feedback and a review would be just wonderful.
Regards,
Issam. |
Author | Reviews ( All | Comments Only | Reviews Only ) |
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LordBJ |
Posted on 05/13/10 @ 03:42 AM
Playability: 4
It was a nice scenario. It was very short, but I had enough fun playing it nonetheless.
Balance: 5
Really tough, but certainly not impossible. I completed it the third time I tried.
Creativity: 3
I have never seen a scenario concerning the Anglo-Mysore war before. However, the starting position and the goal aren't really creative. I would have liked it if I could really use the stable and the barracks. But I couldn't, since I had no resources and no way to obtain them(other than plundering some enemy buildings).
Map Design: 4
Good enough for a short scenario. I especially liked the "walls" surrounding your enemy's cities. Unfortunately, the are no ruins or rare resources.
Story/Instructions: 3
Instructions, but no story.
Additional Comments:
Overall, this scenario was enjoyable enough. I'm looking forward to playing your next one.
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naazissweet |
Posted on 05/14/10 @ 08:48 AM
Playability: 5
(Insert Playability analysis here)
I liked the simple gameplay. No complications as such the reinforcements arrived just when i needed them.
Balance: 5
(Insert Balance analysis here)
You tried to make it historical. So, in that sense yes it was difficult to capture Sultan's capital so the balance here was good the battle went back n forth for a while.
Creativity: 3
(Insert Creativity analysis here)
Since this is a historic event i wouldn't give too much credit to your creativity here
Map Design: 4
(Insert Map Design analysis here)
You tried to emulate the Serirangapatnam city. Which has cauvery river flowing around it. So, i liked the idea but i think it could've been better.
Story/Instructions: 5
(Insert Story/Instructions analysis here)
If you are an indian you will know the story the instructions were pretty clear only 1 objective - Capture Serirangapatnam.
Additional Comments:
Since this is your first scenario I rated you that way but you need to work on your map design and also try to create something that hasn't been done before. Will look forward to more work from you. |
jimmybda |
Posted on 05/19/10 @ 09:00 PM
Playability: 4
Quite playable, although there isn't much to figure out other than moving around an army
Balance: 3
Fair enough
Creativity: 3
I've seen similar city siege scenario's before
Map Design: 3
Fair
Story/Instructions: 2
-see below-
Additional Comments:
Unfortunately, ever since playing Otter's Napoleon scenario, I can't give 4's and 5's like I used to.
What I think you need to work on;
- Scripting: Use a lot of it. Who was the green player? What were we doing in India? At the very least, include a popup to explain these things at the beginning.
I think there are a lot of possibilities - couldn't you have a few different commanders leading different parts of your attack?
There are so many possibilities.
For instance, you had what I assumed to be their king as a very strong cavalry unit. Tell the player this. Move the camera to his x,y coords, and give a popup. Make it an objective.
And the green guys - maybe negotiate with their general or something.
Lot's of possibilities. Obviously everyone isn't amazing at scripting, but I can't give someone a 4 or 5 rating when there are dope, heavily scripted scenarios out there.
Advice for scripting - reverse engineer what you see and like.
Scenarios with really good scripting:
- Otter's Napoleon Ultimate Battle
- The Learn to Play Battle of Britain Tutorial (for cutscenes, etc). Note: To access this script, play the tutorial and click CTRL + ALT + Z, then save the script in a place you can find it.
- Reign of Fire
Anyway, hope that helped, keep up the good work. If you need any help with scripting, I, as well as most members of the forum, are open to questions.
- jimmy |
What3v3r |
Posted on 05/28/10 @ 10:29 AM
A good short but tough scenario,i enjoyed playing..good job! :) |
HGDL v0.8.2 |
Rating |
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3.9 | Breakdown |
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Playability | 4.3 | Balance | 4.3 | Creativity | 3.5 | Map Design | 3.8 | Story/Instructions | 3.8 |
Statistics |
Downloads: | 565 |
Favorites: [] | 0 |
Size: | 2.52 MB |
Added: | 05/11/10 |
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